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Mk1 (Mortal Kombat 1) Smoke

Smoke was back to the game in Mortal Kombat (2011) as a gameplayable character. Smoke appeared in human form in the game for the first time in six years. In the game Mortal Kombat X where he appears as the Revenant and is a non-playable player, Tomas renounced the Smoke nickname and instead chose to call himself Enenra. Then, in Mortal Kombat 1, He is back to his original title Smoke.

A complete guide on Smoke Fatality, Smoke Brutal attack controls, Combos, and Basic Attacks For different devices such as Shortand, Xbox, PS, and Nintendo.

Mk1 (Mortal Kombat 1) Smoke Complete Basic and Special Controls

General Inputs
ShorthandMortal Kombat Command
FForward
BBack
UUp
DDown
FDForward + Down
FUForward + Up
BDBack + Down
BUBack + Up
ShorthandMortal Kombat CommandPS ButtonXbox ButtonNintendo Switch Button
1Front PunchSquareXY
2Back PunchTriangleYX
3Front KickXAB
4Back KickCircleBA
L1ThrowL1LBL
L2Switch StanceL2LTZL
R1KameoR1RBR
R2Amplify SpecialR2RTZR

Mk1 Smoke Fatality Attack

NameInput
ShorthandPlayStationXboxSwitch
(Anywhere) Hazed And InfusedB, F, D, 1Back, Forward, Down, SquareBack, Forward, Down, XBack, Forward, Down, Y
Easy Fatality3 + R1X + R1A + RTB + ZR
(Anywhere) Smoke Fatality 2D, F, B, 2Down, Forward, Back, TriangleBack, Forward, Back, YBack, Forward, Back, X

MK1 Smoke Brutal Attack

NameInput
ShorthandPlayStationXboxSwitch
The KlassicD + 2Down + TriangleDown + YDown + X

MK1 Smoke Basic Attacks

NameInputDamageBlock Type
ShorthandPlayStationXboxSwitch
Quick Cut1SquareXY20High
Never Submit1, 1Square, SquareX, XY, Y30Mid
No Escape1, 1, 1, 4Square, Square, Square, CircleX, X, X, BY, Y, Y, AN/AN/A
Deep StabF + 1Forward + SquareForward + XForward + Y30High
Perfect PierceF + 1, 2Forward + Square, TriangleForward + X, YForward + Y, X30Mid
Missing The ToesF + 1, 2, 2, 4Forward + Square, Triangle, Triangle, CircleForward + X, Y, Y, BForward + Y, X, X, A5Mid
Kutting-Room FourF + 1, 2, 1 + 3Forward + Square, Triangle, Square + XForward + X, Y, X + AForward + Y, X, Y + B70High
Phasing ThroughF + 1, 2, 1 + 3 + BForward + Square, Triangle, Square + X + BackForward + X, Y, X + A + BackForward + Y, X, Y + B + Back44N/A
Low ShankD + 1Down + SquareDown + XDown + Y20Mid
Straight Fist2TriangleYX30High
Gushing Gash2, 1Triangle, SquareY, XX, Y50Mid
Everywhere2, 1, 2Triangle, Square, TriangleY, X, YX, Y, X97.50Mid
Tele-StabB + 2Back + TriangleBack + YBack + X50Overhead
Smoke DamageB + 2, 3Back + Triangle, XBack + Y, ABack + X, B50Low
Violent TendenciesB + 2, 3, 4Back + Triangle, X, CircleBack + Y, A, BBack + X, B, A70Mid
Up In SmokeD + 2Down + TriangleDown + YDown + X140High
Double Strike3XAB97.50High
Smoke Damage3, 2X, TriangleA, YB, X30Mid
Shin ShatterF + 3Forward + XForward + AForward + B30Low
Tricky KarambitF + 3, 2Forward + X, TriangleForward + A, YForward + B, X50Overhead
Soaring AssassinF + 3, 2, 4Forward + X, Triangle, CircleForward + A, Y, BForward + B, X, A70Overhead
Knee BreakerD + 3Down + XDown + ADown + B20Low
InhalationD + 3, 4Down + X, CircleDown + A, BDown + B, A20Low
Turning Heel4CircleBA70High
Sweeping SmokeB + 4Back + CircleBack + BBack + A70Low
Face WalkF + 4Forward + CircleForward + BForward + A142.62001High
Gut BusterD + 4Down + CircleDown + BDown + A30Low
Sindel Aerial Attacks (D – B – 1)
Downward StabFU + 1Forward + Up + SquareForward + Up + XForward + Up + Y50Mid
Deep IncisionFU + 1, 1Forward + Up + Square, SquareForward + Up + X, XForward + Up + Y, Y70Overhead
Smoked OutFU + 1, 1, 2Forward + Up + Square, Square, TriangleForward + Up + X, X, YForward + Up + Y, Y, X90Overhead
Knuckle DusterFU + 2Forward + Up + TriangleForward + Up + YForward + Up + X50Mid
Artery AssaultFU + 2, 1Forward + Up + Triangle, SquareForward + Up + Y, XForward + Up + X, Y30Overhead
CutterFU + 2, 1, 1Forward + Up + Triangle, Square, SquareForward + Up + Y, X, XForward + Up + X, Y, Y30Overhead
Turn and BurnFU + 3 or FU + 4Forward + Up + X or Forward + Up + CircleForward + Up + A or Forward + Up + BForward + Up + B or Forward + Up + A70Mid
Spin KicksFU + 3, 4Forward + Up + X, CircleForward + Up + X, BForward + Up + X, A22.50Mid
Airing OutFU + 3, 4, 4Forward + Up + X, Circle, CircleForward + Up + X, B, BForward + Up + X, A, A70Mid
Smoke Throws Attacks (D – B – 1)
ShoveF + L1 or F + 1 + 3Forward + L1 or Foward + Square + XForward + LB or Forward + X + AForward + L or Forward + Y + B130Throw
Assassin’s JudgementL1 or 1 + 3L1 or Square + XLB or X + AL or Y + B110Throw
Smoke Breakers Attacks (D – B – 1)
Kombo BreakerF + R2Forward + R2Forward + RTForward + ZRN/AN/A
Smoke Taunts (D – B – 1)
D, D, D, DDown, Down, Down, DownDown, Down, Down, DownDown, Down, Down, Down,N/AN/A

MK1 Smoke Special Moves

NameInputDamageBlock Type
ShorthandPlayStationXboxSwitch
Shadow BladeD, F, 1Down, Forward, SquareDown, Forward, XDown, Forward, Y80Unblockable
Enhanced Shadow BladeD, F, 1 + R2Down, Forward, Square + R2Down, Forward, X + RTDown, Forward, Y + ZR140Unblockable
Smoke BombD, F, 2Down, Forward, TriangleDown, Forward, YDown, Forward, X90High
Enhanced Smoke BombD, F, 2 + R2Down, Forward, Triangle + R2Down, Forward, Y + RTDown, Forward, X + ZR90High
Vicious VaporsB, F, 3Back, Forward, XBack, Forward, ABack, Forward, B70Mid
Enhanced Vicious VaporsB, F, 3 + R2Back, Forward, X + R2Back, Forward, A + RTBack, Forward, B + ZR90Mid
Vicious Vapors CancelB + R2Back + R2Back + RTBack + ZRN/AN/A
Smoke-PortD, B, 4Down, Back, CircleDown, Back, BDown, Back, A77Low
Enhanced Smoke-PortD, B, 4Down, Back, CircleDown, Back, BDown, Back, A77Low
Smoke-Port CancelHold FHold ForwardHold ForwardHold ForwardN/AN/A
(Air) Smoke-PortD, B, 4Down, Back, CircleDown, Back, BDown, Back, A77Low
(Air) Enhanced Smoke-PortD, B, 4Down, Back, CircleDown, Back, BDown, Back, A77Low
(Air) Smoke-Port CancelHold FHold ForwardHold ForwardHold ForwardN/AN/A
Smoke Fatal Blow (D – B – 1)
Mistborn KillerL2 + R2L2 + R2LT + RTZL + ZR350Mid
That’s all controls of MK1 (Mortal Kombat 1) Smoke for now. keep yourself updated to save this page as a bookmark.

Nikke Tier List October 2024: Characters Ranking From top to bottom

In “Nikke Tier List: As In Pokemon Go the players come across many powerful characters like the ” Legendary Pokemon,” which they try to collect and hold together to form the ultimate team. We aim to highlight this complexity by putting out our new Nikke tier list, classifying toons from the top tiers to the more narrow spots.

BlancAliceLiterNoirModernia
TiaNagaScarletRed
ScarletAnisPrivatyMaxwellDorothy
A22BNoiseSnow WhiteLudmilla
RapunzelDrakePepperHelmBiscuit
CentiVolumeSugarInnocent DaysDolla
RupeeViperLaplaceHarranPoli
GuiltyAnneMarcianaGuillotineAquamarine
MirandaNoahMaryMastTove
NovelQuiryJackalMakimaDiesel
AdmiNihilisterSodaDSoline
N102QuencyMilkYulhaVesti
SakuraFolkwangEpinelYuniCocoa
BridNeroNeonIsabelSin
MaidenLudmillaEmmaAriaNeve
ExiaJuliaMiharaEunhwa
RapiWinter ShopperRossanaSignalRei
EtherBelortaYenProduct 23iDoll Ocean
MecaIDoll SunCrowDeltaSoldier FA
IDoll FlowerSoldier EGProduct 08Product 12Soldier OW

Nikke Tier List Explained

SS Tier – This is a Super Tier In the Nikke Tier List

Red Hood

A Top-Tier DPS across all content, Red Hood has all of these qualities: it is flexible, easy to build, and useful as a buffer.

Blanc:

Skill 1

No 1 being a skill 1 with a moderate effectiveness, I advise it’s level to stay in 3 or 4.

Skill 2 works excellent at boss fights and can be upgraded until reaching the highest level (level 7) unless there are other skills to focus on. The Novice skill, which is extremely powerful, is a must to reach level 10 if you want to compete in the endgame and the boss battles in the top tier.

Alice:

Being a gunner character, he inherently has strong self-DPS buffs that reflect added accuracy and fire rate. Thus, it can be further enhanced if only the reload and charge speed buffs are available.

Liter:

The character has skills/abilities that reduce the cool-downs and cooldowns of common attacks by all team members. Their qualities to recon, respawn, and heal are unique too.

Noir:

When paired with Blanc, this duo is considered the best bossing support in the game.

Skill 1, Skill 2, and Burst.

Skill 1 constantly stabilizes the team attack, which is the most agile one during the game. It is also a skill to focus on, Once level 5 is achieved.

skill 2 grants an upgrade to the max ammo capacity up to 4. This would be a great time to not use the skill.

Burst skill is only useful in a given scenario and it would not be effective to upgrade once the level is achieved or has sufficient levels.

Modernia:

Modernia’s rate of fire decreases when the FPS is low. If the FPS drops below 35, she is unable to stack her.

Skill 1, Skill 2, and Burst.

Skill 1 falls short in delivering a rating similar to the Skill 2 performance score. The rating of Modernia is appropriate but notably lower on Android and emulators that do not use high FPS rates. 

On our IOS device being able to reach 59+ FPS Modernia managed to eclipse Scarlet in attack power. In addition, Skill 1 and Skill 2 will grant Modernia the ability to significantly heighten the damage. 

The amount of our production of burst is not a priority that it is already very strong with her hero which is a wave clear. 

Tia:

In low-deficit clearing situations, she can be effective, but her taunt mechanics significantly impair her late-game clearing capabilities.

Skill 1, Skill 2, and Burst.

Skill 1 helps the player when she is utilizing the young lady to support the offense.  

Skill 2 will improve your chances of succeeding when covering hopefully too far from the front line, however, in this case, you already provide enough support and participate well at the lower levels of play.

Naga:

The Versatile Burst II Nikke is known for its increased strength when paired with Tia and its ability to provide both defensive and offensive buffs.

Skill 1, Skill 2, and Burst.

Skill 1 uses most DPS available but is active for the core. It is the ultimate among close combat abilities, simply because of their dependability. 

Skill 2 has great recovering properties and decent inner core damages. Though it may not be necessary, we suggest a leap beyond 5 if you need to sustain. 

Burst be 10s ATK Buff, it is better with matching things together like TiA. If you find TiA uncomplicating, get off at 4.

Scarlet: Black Shadow

The All-Around Nikke is an impressive bossing class, ranking second only to the piercing Nikkes. It is currently known as the strongest Wind Element Damage dealer.

Skill 1, Skill 2, and Burst.

Skill 1 is a top-of-the-line ability, the largest damage percentage of her totality. 

Skill 2 (does not come tailing) accelerates the rate with which she uses the burst ability. This best choice is the use of the capability at level 4 for her with the duo. However, she should be used with the Tia/Naga teams in the future when the ability is enhanced to level 7

Her burst skill is a crucial bumping factor in her normal attacks and skill 1 as well because it also multiplies their effectiveness by a huge amount.

S+ Nikke Tier List – From this tier you can make Balanced Choices

Scarlet:

This thing is good at doing a lot of damage to one enemy, and can also do a lot of damage in a big area. It gets even better if you have more bullets and can reload faster. It’s good to use in any situation.

Skill 1, Skill 2, Burst:

This is quite decent in Skill 1 but it maintains scaling down in the range of the levels. However, we can also consider it ours because it inflicts serious single-target damage, and the more often she hits somebody, the stronger she gets. 

Skill 2 offers to add up to a small extent to critical damage but her counter is a highly effective tool for the arena, given the proper team. Skills needed for this position include court awareness.

Anis: Sparkling Summer:

She performs well in all forms of content and provides strong personal damage and buffs for electric code teams.

Skill 1, Skill 2, and Burst.

Skill 1 has a mighty effect on the whole community; it is illuminating when working with electric teams. 

Skill 2 is a ‘kin of her damage and acts efficiently as the content changes. It can be said that the game is considered the best one of all. Anis won’t need to spend resources infusing skill materials into burst level 4 and will be able to get to burst level 9,

where she can have an unloaded burst with Privaty. It takes a relatively long time to advance the amount of damage through the burst skill when there are no special patterns or systems in normal places.

Privaty:

The welfare unit is highly recommended to fully limit breaks. It has a strong reload speed and provides support with the last bullet. It can perform well on any team and has a stunning ability that allows for strategic plays in PvE and is particularly effective in PvP.

Skill 1, Skill 2, and Burst.

The scaling potential of Skill 1 (Spacing out with the reload speed buff) is currently among the highest, which can even activate Skill 2 immediately after the first skill. 

Skill 2 is also light for Miss Zhao’s striking skill, which triggers a significant burst of damage and can also hit the core. The stun is the grab of that skill, which to my people’s mind, is more effective than the damage.

Maxwell:

The character has a high damage output and provides a beneficial buff for attack and charge time during a full burst.

Skill 1, Skill 2, and Burst.

Strike 1 gives both units a bonus power of full attack power with the highest striking during a full run. The stronger the popularity, the richer the dividends (factoring in the investment) with the feature of the area growing.

Dorothy:

She is a powerful boss killer and is often used in UR teams and for certain Interception bosses. She is also useful in Campaigns. Her ability activates when she fires the last bullet and it affects all allies.

The cooldown of Burst Skill is 1.56 seconds.

1

When targeting an enemy’s specific body part, damage is dealt at a rate of 50.68% and lasts for 5 seconds.

A2:

DPS unit resides is a great option when the boss has sections of it. Nevertheless, it’s like a battery that soon cannot maintain its electrical charge if it does not start with good moves. The need for investment is also cut.

The burst activates it. With this trait, he gets a final damage multiplier, which is also very helpful. It is also the slightest to attack normal modifiers in the collective of Laplace. This benefits her DPS.

2B:

It requires great collaboration, and the other players’ investment must be as strong as yours. They have great HP(health points) and can take down the wall easily with enhanced ATK(attack) values and pressure attacks. 

On the other hand, their spite attack amounts are very small. The usefulness of boosters is limited as only certain groups can be boosted because ATK boosts a little to help teams stand against enemies.

Noise:

The main reason why she a weapon of choice for the players is that she can charge with a taunt and self-healing characteristics. Yet a full recovery requires quite a few manual operations.

Skill 1, Skill 2, and Burst.

The main reason for that Noise’s taunts-on-charge limittime powerful attacks and self-heal capabilities place Noise among the best taunts in the world. 

On the other hand, the autonomous version of herself demands more hands-on play to allow her self-healing.

Snow White:

This character has high damage per second and a strong burst ability, which allows for skilled manual gameplay.

Skill 1, Skill 2, and Burst.

Auto-play power is insufficient. The second skill to keep in mind is the efficient use of Burst when the timing is right to maximize its effectiveness. 

You should consider doing some research on the abilities of your team members, and plan your Burst usage accordingly. Another challenging factor about Burst is that it requires considerable training on the skill level to operate it efficiently

Ludmilla: Winter Owner

This Nikke is a boss with good campaign skills.

Skill 1, Skill 2, and Burst.

Skill 1 is the most effective among all and the damage you take is reduced, you get back the ammunition, and proc damage you have been availed with The metal which encompasses

Skill 2 is not as desirable but still mighty, thanks to a large number of investments

It is better to keep the burst at level 7 until higher priority passes Nikke’s level 10, team formation so on and forth.

S Nikke Tier List – Unique Specialists

Rapunzel:

This character has a high healing per second and decent AOE damage. They also have a unique ability to resurrect a fallen ally on burst, although there is a bug that sometimes causes them to resurrect an ally at 0 HP.

Skill 1, Skill 2, and Burst.

Skills 1 and 2 confirm its efficacy in sustaining the position to consider before investing. On the other side of the coin, I have discovered that her burst ability happens rarely, and it is often certainly left for near-death healing or resurrection. 

There also is a common glitch where, on rare occasions, units party up with only one HP.

Drake:

Shotguns are known for their high damage per second in boss battles. They are also effective at buffing DPS, especially with characters like Scarlet and Harran when targeting closerange enemies.

Skill 1, Skill 2, and a burst.

Skill 1 is weak and does not have high landing, it on the other hand possesses good buffing options when it is carrying out to its maximum power. 

Skill 2 adds a clearing circle and extra damage. Listen to the given audio and summarize the key ideas in your own words. 

The Burst skill is a targeted inflictor that deals a large area damage effect to an enemy while also giving us the self-based ammo buff.

Pepper:

She is a “Healer” who can take down the enemy team by applying the three-second debuff on her ultimate ability on the opponents and multiplying the power of the camps by one second.

Skill 1, Skill 2, and a Burst.

Because Skill 1 has high sustain, and mana healing, ofc you have to play manually, this skill covers the inconsistency of damage in boss stages that require the hold on the game. 

Helm:

This character can be left with features like an increase in attack on strong enemies, regain health points when crucial moments arise, and an increase in an individual attack and critical hit chances

This shows that it also can be used as a backbone drug to be used together with Moderna.

Skill 1, Skill 2, and Burst.

Skill 1 is assigned by a medium-level critical rate attack buff. 

Apart from Skill 2, a moderate attack buff is made available by rank, but the scaling is not good. 

In terms of the Burst skill, it is best because it gives the highest healing, if not it is at least decent at single-target damage. Its effectiveness becomes manifest even at low levels of implementation and total automation is not a required part of levels 5 or 6.

Biscuit:

The character performs well in PvP when partnered with taunt defender characters, although it may struggle against certain bosses.

Skill 1, Skill 2, and Burst.

Raising Skill 1, 2, and Burst to level 4 is recommended as they offer decent improvements in survivability and damage, although further upgrading may not be necessary.

A Tier – Situational Picks From Nikke Tier List

Centi:

Centi is the best shielder right now and has a low cooldown. It is very effective against powerful attacks, especially in the later stages of the game. It can generate burst energy very well. It has decent defense debuffs. It performs strongly in the arena.

Skill 1, Skill 2, and Burst.

Skill 1 lowers the left shield cooldown and some bosses mostly attack with close-range hits or self-destruction types of attacks, therefore this is good for those bosses. 

The downside of this skill is that it becomes less efficient against quick-shot opponents. /The second thing is the durability of a shield is not bad, and a barely bigger HP will not be effective against many hits./ Through a defenses-reducing skill, this skillset can assist in burst damage.

Volume:

This character provides strong CDR and crit buffs to the entire team, but may not be as effective as Liter. They are often used in union raid teams that do not include Liter or Dolla.

Skill 1, Skill 2, and a burst.

Skill 1 is very rare to activate and the attack buff has minimal impact on her overall performance. Skill 2 (basic) is boring, and there is no way to decrease the cooldown for Skill 1. 

The burst times are moderate and work fine with a focus on the critical group from Julia’s team and Maiden.

Sugar:

The character has a high shotgun damage per second and also boosts the maximum ammo for other shotguns, making her a valuable member of shotgun-focused teams.

Skill 1, Skill 2, and Burst.

Skill 1 requires taking damage to receive beneficial buffs.

Skill 2 and Burst complement each other effectively, and investing more skill points would greatly enhance Shotgun teams.

Sugar ranks on A-Tier in the Nikke Tier List

Snow White: Innocent Days

Snow White: Innocent Days is the Welfare Nikke character who has decent personal damage and solid AoE capabilities.

Skill 1, Skill 2, and Burst.

Skill 1: More damage in that area justifies investing an additional point in this skill, providing our party members with a seventh-level mastery of that skill. 

Skill 2: What makes this the most important factor to consider is that it offers ▲ Attack Damage ▲. With this in mind, she would not be a good candidate for a unit to be leveled up.

Burst: Strengtheners her self ATK thrill of passion not advised to separate beyond 7 because she leaves for this reason as a Skill 2.

Dolla:

The Core CDR unit is commonly used for Union Raid and is often considered the preferred B2 option when liter is not available.

Skill 1, Skill 2, and Burst.

Skill 1 gives just a fraction of the combat superiority that stays unchanged over half of the whole battle. 

Skill 2 has two perks which are cooldown reduction and number of dash dodges, and these remain consistent from levels 1 to 10. The nuke is certainly powerful in its single-target damage but with a global range that is out of control.

Rupee:

Rupee has a high DPS and a permanent self-attack buff, as well as a strong team attack buff.

Skill 1, Skill 2, and Burst.

Skill 1 The character does not require Iron synergy to be powerful.

Skill 2 significantly affects her personal DPS.

The burst skill also provides a moderate attack buff with a cooldown of 20 seconds.

Rupee ranks on A-Tier in the Nikke Tier List

Viper:

The b2 Offensive option is a decent choice for generating burst damage. However, it may not be as strong as Guilty in terms of personal damage and utility.

Skill 1, Skill 2, and Burst.

Skill 1 has some usefulness in a campaign, but its applications are limited in a fight and may not be worth investing heavily in.

Viper ranks on A-Tier in the Nikke Tier List

Laplace:

Laplace can cause large-scale damage and spiritualist energy. This is best in the boss zones if the weakness is focused on clusters of personnel, e.g., Chatterbox and Alteisen

Skill 1, Skill 2, and Burst.

Skill 1 results in a little radius increase, for except in specific cases, it is not practical. 

Skill 2 is bad in terms of DPS and just decreases personal damage. However, this also increases the self-buffing part-breaking damage, which is not good even against bosses. 

Her quirk is rather her burst and damage bow due to her scaled ability with bosses, which gives her a powerful burst.

Harran:

The character possesses a potent energy generation and impressive AoE abilities with skill 1, pierce, and burst. However, they may encounter challenges if they cannot secure kills.

Skill 1, Skill 2, and Burst.

Skill 1 has AoE damage capabilities and excels in burst generation.

Skill 2 offers significant DPS increases but necessitates kills.

The burst remains effective to a slightly lesser degree, as it can eradicate weaker adversaries.

Harran ranks on A-Tier in the Nikke Tier List

Poli:

It has strong buffs, damage share, and shield, making it a great option for close-range fights.

Skill 1, Skill 2, and Burst.

Skill 1 receives a permanent uptime, but its score is reduced due to the small buff it provides.

The Burst skill offers a 10-second attack buff and a shield, making it a decent alternative to Anne for SW and MX teams.

Poli ranks on A-Tier in the Nikke Tier List

Power:

Decent B3 DPS

Guilty:

Guilty is the offensive b2 unit is great and has good burst generation, defense shred burst, and a cooldown of 20 seconds. Skill 1 greatly enhances her DPS with good scaling.

Skill 2 is attack buff is minimal and requires specific ally-type teammates. The burst is a decent singletarget nuke with defense shred.

Guilty ranks on A-Tier in the Nikke Tier List

Anne: Miracle Fairy

Anne: Miracle Fairy can do the buff (effect) and excels in both damage and healing, but it has a long cooldown of 60 seconds. 

The Arena fairs very well and is more effective in-the-moment battles as you can combine it with Poli or Noah to replace these two monsters at every bout after 40 seconds, 60 seconds, and 40 seconds

 As an additional feature, the hero owns the power to block the opponent’s health regeneration on S2.

Skill 1, Skill 2, and Burst.

The skill comes with a small amount of healing that is sufficient to help you get along. This behavior is a great fit either in SW / MX teams and it is effective also outside that culture. 

What may work well is the 60-second cooldown but can also be slow during other situations. It delivers well-aimed attacks to siege with a 2-stage mortar.

Marciana:

The effectiveness of the Versatile Healer decreases with the acquisition of more Nikkes.

Marciana ranks on A-Tier in the Nikke Tier List

Guillotine:

This attack is most effective when the HP is below a certain threshold (70%/50%) and is typically only used for dealing with electric elemental damage.

Skill 1, Skill 2, and Burst.

The crit buff for Skill 1 is insufficient and Skill 2 provides a modest increase in DPS with a burdensome condition.

The Burst skill is an uncontrollable single-target nuke with a moderately difficult condition to meet.

Helm: Aquamarine

Very Solid b2 unit against electrically coded bosses

Deals 13.65% of ATK as damage.

Charge Time: 0 s

Charge Damage: 100%

Reload Time: 1 s

Burst Generation: 0.2%

Ammo 60

Helm: Aquamarine ranks on A-Tier in the Nikke Tier List

Miranda:

This skill provides a significant boost in attack and critical damage for one ally. It can be useful for Snow White’s strategies involving one-shot eliminations.

Skill 1, Skill 2, and a burst ability.

Skill 1 and 2 have strong compatibility with other units that can deal significant burst damage, such as Maxwell, Alice, and SW, assuming these units have the highest attack.

Noah:

Through the character’s gift of being untouchable during surges, it becomes a phenomenal player who excels in certain battlefields where one must be a clean-up or erasure whichever is the case.

Skill 1, Skill 2, and Burst.

Skill 1 fortifies me with a slight enhancement in defense, which, unfortunately, is pure luck. 

Skill 2 offers only a moderate downside in the long-term battle against Raptures though other offensive skills are more effective. Since base defense is already good, the initial burst defense buff is already quite substantial.

Mary:

She has good healing abilities, but there are no viable Water DPSs to use her other passives.

Normal Attack

Deals 65.95% of ATK as damage.

Charge Time: 1 s

Charge Damage: 250%

Reload Time: 1.5 s

Burst Generation: 2.65%

Ammo 6

Mary ranks on A-Tier in the Nikke Tier List

Mast:

In addition, the character vastly elevates both the critical damage and critical rate stats. Skill 1 permanently raises the attacking power of a team and, consequently, level 7 or 10 is the most wise to invest in.

Skill 1, Skill 2, and Burst.

Having a set of skills you can increase by 4 the maximum ammo number at level 5 and thus you can get enough ammo to continue your fighting. 

Tove:

The Shotgun Team Buffer is considered effective, although many shotgun Nikkes are no longer popular in the current meta.

Skill 1, Skill 2, and a Burst.

Advancing Skill 1 causes the stack effect of accumulation and self-replenishment of the magazine to increase. Once she reaches level 6, she already does that well as the current character is not the dominant one. 

Skill 2 takes attack speed to the next level of EXPLETIVE transit at level 6. The following additional level which is 6 in terms of headings should not be implemented at all. Star skill helps to boost the shotty Nikke ger an ATK by 200%.

B Nikke Tier List – Situational Picks

Novel:

The character has a powerful debuff for boss battles that can be valuable if there are already attack buffers on the team, but her burst in the story has inconsistent and unpredictable targeting.

Skill 1, Skill 2, and then Burst.

Skill 1 and 2 have a very minor influence on the gameplay (by players). Similarly, she has special skills that work perfectly fine for long boss fights, and the best thing is that it is complementary to the top burst damage units such as Alice, MX, and SW.

Quiry:

The character has a decent Burst heal, but there are not many other notable abilities.

Skill 1, Skill 2, and Burst.

Skill 1 and Skill 2 have lower scaling and the buff itself is average in effectiveness. Additionally, her burst ability provides decent healing.

Quiry ranks on B-Tier in the Nikke Tier List

Jackal:

This unit is considered to be strong in PvP due to its ability to generate bursts and share damage. However, it is not commonly used in other areas.

Skill 1, Skill 2, and Burst.

Skill 1: has a decreased debuff, but it is hard to get attacked 10 times to activate it at once. Keeping in mind this particular aspect of the e-sports industry, it is worth investing in it, if your strict specialization is in the e-sports area. 

Makima:

Her second skill provides invulnerability for 5 seconds after taking a fatal hit, making it effective in PvP and when battling SII Alteisen. Additionally, it has a full-screen taunt.

Makima ranks on B-Tier in the Nikke Tier List

Diesel:

The hero encounters bowtie also known as a rounder together with Alteisen, Shot round; however, She is not a great taunter since their taunts do not last very long. 

Skill 1, Skill 2, and Burst.

Skill 1 is giving the most if the character is appropriately leveled and capable of performing with the best of the best and faring well even if people distribute their points to a different skill.

By having its animation take too long and demanding too many stacks of players, skill 2 only provides little help to the player. Taunt time is based on the level of the trap.

Admi:

It provides a strong reload speed boost, making it a good companion for Scarlet and/or Alice to achieve 100% reload speed. Additionally, it serves as a decent charge support and can assist with the final bullet using Privaty.

Skill 1, Skill 2, and Burst.

Skill 1 has a passive effect which can be activated by being hit 20 times. On one hand, this is not a good thing, though the majority regard it as meritless.

burst punches don’t approve this well because the rate of fire declines in the late game if too much investment without supporting burst damage is made.

Admi ranks on B-Tier in the Nikke Tier List

Nihilister:

The Burst generator is effective, but it may not offer the same level of manual control as other rocket launchers.

Nihilister ranks on B-Tier in the Nikke Tier List

Soda:

The healer has a cooldown of 20 seconds and possesses good self-sustain. Skills 1 and 2 complement each other and should be leveled evenly.

Soda ranks on B-Tier in the Nikke Tier List

D:

The niche of this approach is a strong damage multiplier against bosses with parts, accompanied by the added benefit of extra elemental damage against wind-weak raptures.

D ranks on B-Tier in the Nikke Tier List

Soline:

Rival Scarlet can be effective in boss battles, but she is considered a niche unit due to her requirement of being at full HP at all times.

Her skills do not have a significant impact, and her Skill 2 and burst also depend on maximum HP for maximum damage.

Soline ranks on B-Tier in the Nikke Tier List

N102:

F2P budget Liter performs well on almost any team. Despite her low CP as an SR, investing in her can help mitigate this issue. However, she can easily be replaced if Liter is obtained.

N102 ranks on B-Tier in the Nikke Tier List

Quency:

She can heal two units with the highest attack during each burst, while also providing them with a buff to their maximum HP for a brief period. Additionally, her passive ability ensures that her modest ATK buff is active for more than half of the time.

Skill 1, Skill 2, and Burst.

Skill 1 activates only once per battle during auto-play, making it less valuable to invest in.

Skill 2 provides a decent ATK buff with high uptime. Burst is where her healing abilities excel, so investing in that skill is necessary.

Milk:

The attack buff boosts the power of two allies with the highest attack, but it becomes less effective when team-wide offensive supports are introduced. The burst also provides a lifestyle for 40 seconds.

Skill 1, Skill 2, and Burst.

Skill 1: a team regents member gains a moderate amount of bonus for 10 seconds. 

Skill 2: does not make to get over an extremely complicated obstacle and gives a highly unpleasant type of team buff. 

Her passive skill is called burst Skill, the hero can provide healing of about 75% which can be useful in team fighting situations for attackers and if the heal is applied immediately after taking damage attackers can be healed to full health.

Yulha:

This character brings the highest offensive advantage, but the risk factor involved may scare it off given the 30-second cooldown time. The first condition is tough because your heroine has to receive 30 attacks to activate. 

Yulha ranks on B-Tier in the Nikke Tier List

C Nikke Tier List – Situational Picks

Vesti:

Vesti can reduce the duration of a full burst, enabling quicker rotations with CDR. It is notable for its large splash radius, capable of hitting multiple boss parts if they are near each other, such as a chatterbox, thermite, etc.

Skill 1, Skill 2, and Burst.

Skill 1 you get a larger explosion radius,

Skill 2 gives your weapon a chance to deal a moderate amount of cuff damage and a critical rate. The critical rate bonus doesn’t have enough effect at all and stacks up very slowly which means it is rarely helpful in stages, but still gets it done.

Sakura:

Wind counter.

Skill 1, Skill 2, and Burst:

These abilities do not fit in the defensive category well. Skill 1 and Skill 2 probably won’t benefit from investment in the reduction of cooldowns. This is not cost-effective. It would be more beneficial to pick Burst for more satisfying train clears.

Sakura ranks on C-Tier in the Nikke Tier List

Folkwang:

This shielder is known for providing slight protection against Modernia lasers during Union raids.

Skill 1, Skill 2, and Burst.

Skill 1 has applied a shield and healing buff in the next round which makes a lot of difference now. 

Skill 2 is comprised of taunting actions and substantial growth in the Max HP. Mending fixes an awful amount for your attackers and is also very strong on a lower side such as 4 or 5. 

Folkwang ranks on C-Tier in the Nikke Tier List

Epinel:

This Skill furnishes a conspicuous boost in power after the execution of an opponent but it may be less effective in the cases when the hides are difficult to reach/get. It’s struggled to maintain a healthy player base and many critics aren’t happy with how it’s developed.

Skill 1, Skill 2, and Burst.

Skill 1 upgrade is necessary for increasing her damage.

The buffs from Skill 2 provide minimal gains in DPS.

The Burst attack is powerful when at maximum stack and can easily defeat weaker raptures.

Yuni:

The average unit may not be suitable for general use, but Cleanse is a niche product. Cover repair is considered acceptable.

Skill 1, Skill 2, and Burst.

Skill 1 has an effective cover repair, while Skill 2 lacks usefulness as cocoa does not taunt. It only provides a modest attack down on burst with the assumption of full stacks of Skill 2.

Yuni ranks on C-Tier in the Nikke Tier List

Cocoa:

The character has decent DPS and a strong damage burst, but it is single-target and requires her to be at maximum HP, which can be challenging to maintain in higher-level content.

Cocoa ranks on C-Tier in the Nikke Tier List

Brid:

The character has good DPS and a powerful damage burst, but it is single-target and relies on her being at maximum HP, which may be challenging to maintain in more advanced levels of gameplay.

Skill 1, Skill 2, and Burst.

Skill 1 raises the damage level by only half. 

Skill 2 and the Susana can deal massive damage, but the fact that she can’t choose which enemies the skill targets may be troubling in some cases as well as when enemy MAX or vitality hp are not on the bottom of the bar.

Nero:

Nero has a large health pool, but lacks the ability for self-sustainment, meaning a healer must be included in the team, resulting in reduced overall team damage.

Nero ranks on C-Tier in the Nikke Tier List

Neon: Blue Ocean

This skill is primarily utilized for Solo Raid bosses that are weak against Water, or to assemble a complete team for Elysion Tower.

Neon ranks on C-Tier in the Nikke Tier List

Isabel:

The character’s ability to lower their burst duration allows for faster rotations with CDR. They excel in long fights, such as boss fights, where they can stack their Skill 2, particularly against large bosses due to their shotgun capabilities.

Skill 1, Skill 2, and Burst.

Skill 1 gives the player offense buffs for 3 bursts and the buffs stack afterward. The timings of warcrys will allow every member more personal attack power which, in turn, will be of the most use in the battle during the closing stage, usually when the boss fights take place. 

No upgrades of this skill 2 are required for the semiaveraging AoE capabilities which are around the medium level.

Burst is a skill with debuffs that are well scaled and a reduced full burst time limit, on the other hand, the side effects of which might include constant rise of paint power.

Sin:

The Tank unit is effective in taunting enemies and sustaining damage from bosses when necessary. However, her usefulness is limited in high deficit story stages due to the high damage dealt by mobs.

Sin ranks on C-Tier in the Nikke Tier List

Maiden:

This character is a strong close-range DPS with powerful self-buffs when attacked. However, it is important to note that she can start dying from her taunt in some stages.

Skill 1, Skill 2, and Burst.

Skill 1 looks convincing in theory, but its limited activation condition makes it a weak skill by an overwhelming Magier ‘s attack; being hit by it 20 times may be too risky. 

Skill 2 is the ultimate skill it gives her a shield and adds to her already high defense. The Forged Jayce skill leads may not appeal but he gets good numbers in AoD damage; to make his activation of skill 1 mandatory can be undesirable.

Ludmilla:

This Nikke trade can engage in soaking target’s damage and debuffing enemy attacks, and that makes them not a bad deal against bosses. On the other hand, they are very weak and tend to get killed easily in an encounter between two units.

Skill 1, Skill 2, and Burst.

You have to add debuffs characteristic to Skill 1, that decrease the movement speed (perhaps on a certain condition) and also on the last hit of the magazine. It comes to mind the fact, that Lud’s magazine is a hefty one, acting out as a longer time-consuming task in the process. 

Skill 2 is effective as Loud brings with it chunks and gauges very well. The game results in favor of those who have learned more attacking techniques and avoiding hits. 

Emma:

She has decent strength in the arena, with the ability to provide strong healing. However, she lacks utility beyond healing.

Skill 1, Skill 2, and Burst.

Skill 1 is effective in specific arena situations or mechanics only.

Skill 2 has a complicated condition to activate its passive ability without many advantages.

The burst healing is already substantial for lower levels.

Aria:

The playable character Aria also ensures good shielding and crits supporting the DPS class. She is remembered, though, for easing your settlement past its Modernia enemies. 

Her strength is in the area of AoE damage, she cannot affect DPS (Damage Per Second) by a small amount, and, therefore, investing in Anabel may not be the best choice. 

Neve:

This character is highly effective in interception S and other boss fights, as they are a powerful free-to-play shotgun DPS option that can compete with SSR shotguns in terms of damage output.

Exia:

The B1 DPS is decent and performs well when paired with private and charge support. However, it is worth noting that Pepper offers similar results with added utility.

Skill 1, Skill 2, and Burst.

Skill 1 generates an average attack reduction and defense debuff.

Skill 2, is not applicable without the full potential of the latter. Slightly Doubled skill2 let her deal more damage by herself. Heavy guns simply don’t deal enough damage to justify the upgrade, either the amount dealt or the type of damage dealt.

Julia:

She performs effectively when paired with Rupee and Privaty, but relies heavily on their presence, leading to limited flexibility.

Skill 1, Skill 2, and Burst.

Skill 1 and 2 of Morticia’s combo match each other well, but the question of the crits gaining the same high bonus damage as simple strikes is still open. 

The burst skill is always good for clearing off all spaces and killing the more powerful foes in a play.

Mihara:

The effect of this ability is to reduce the duration of the full burst, enabling quicker rotations with cooldown reduction. It may pose a challenge for less experienced teams and becomes less effective in the later stages of the match due to its low skill rating base statistics.

Eunhwa:

The last hit results in self-buffs that decrease the opponent’s ST defense. However, it should be noted that attack buffs hold more value than defense down.

Skill 1, Skill 2, and the Burst.

Skill 1 increases her personal DPS slightly.

Skill 2 provides a consistent and long-lasting defense shred on the target when considering manual play.

The burst Skill has minimal impact.

D Nikke Tier List – Situational Picks

Rapi:

The SR DPS performs well on beginner teams but may struggle with harder content due to her taunt ability and comparatively lower SR base stats.

Rupee: Winter Shopper

The character can only be used as a reload support and is easily taunted by regular waves and high boss damage, especially in the harder content when it has a less tanky nature. 

Her burst damages fast and instantly provides life leech, but its score gets down by ICD (cooldown internal), and life leech is not useful by itself for the defender.

Rosanna:

This strategy is commonly used in PvP battles to counter Jackal Teams, although it may not always be successful.

Rosanna ranks on D-Tier in the Nikke Tier List

Signal:

The character has moderate personal damage, as well as a decrease in defense and attack.

Skill 1, Skill 2, and Burst.

Skill 1: Attack buffers and shielders outperform Mars in both defensive and offensive support roles. 

Skill 2 provides several life steals that are worthwhile, but that is not too useful because she can not use taunt skills in her kit to create tackiness. 

Rei:

Upon entering battle, an ability is triggered that affects only the user. This ability creates a decoy in the form of an Avatar, which possesses 96% of the user’s final Max HP and remains active for 240 seconds.

Rei ranks on D-Tier in the Nikke Tier List

Ether:

This shielder is a suitable option for beginners, as it offers a defense debuff and effective damage reduction for one ally. However, it can be easily substituted by a stronger shielder.

Ether ranks on D-Tier in the Nikke Tier List

Belorta:

This effect is triggered when an attack hits more than 4 enemy units. It affects the target(s) and reduces their defense by 3.52% for 5 seconds. It also deals additional damage of 14.96% of the final attack power.

Belorta ranks on D-Tier in the Nikke Tier List

Yen:

The charge buffer is satisfactory, but the Liter is a better option. It provides unique enemy grouping CC.

The sequence consists of Skill 1, Skill 2, and Burst.

Skill 1 is most effective in real-life (RL) teams specifically designed to target obelisks in unions.

Burst is used for repositioning raptures, as it is not intended for dealing damage.

Product 23:

Due to its strong defense and shotgun capabilities, she proves to be a valuable asset for beginners in boss fights.

Product 23 ranks on D-Tier in the Nikke Tier List

iDoll Ocean:

This character is a beneficial healer for F2P players but is limited by their R stats. Their skills can affect up to two allies with the highest ATK.

E Nikke Tier list – Situational Picks

Meca:

N102 and Anis surpass her in every aspect, making her only useful in Tetra Tower if you require a B1.

She provides an increase of 2 rounds in max ammunition capacity for 10 seconds and an increase in DEF of 19.89% for 10 seconds.

IDoll Sun:

An acceptable Tetra B3 until any better one is pulled.

Crow:

The absence of a taunt limits her ability to function effectively as a tank. The attack debuff alone is insufficient justification for occupying a slot.

Skill 1, Skill 2, followed by a Burst.

Skill 1 has an attack debuff on enemy raptures during the full burst, with uncontrollable targeting on the burst skill that also deals average damage.

Delta:

The taunt ability has a cooldown of 40 seconds and can only be used during the burst phase. Self-defensive buffs do not have a significant impact without a reliable taunt.

Soldier FA:

She can heal herself completely with a burst, but without a taunt, she is not very useful. She does not serve any helpful roles and is only helpful if you do not have enough units for Elysion Tower.

iDoll Flower:

As an R taunter, she has low survivability. However, she can effectively debuff free attacks if necessary.

Soldier EG:

There is no need to use them since Privaty and Rapi are free, but they can be used until Privaty is unlocked.

Product 08:

The item is no longer useful after it has been nerfed unless you do not have Neon for the Elysion Tower.

Product 12:

The Missilis B3 is a suitable option until there are better alternatives available.

Soldier OW

There is limited utility for N102 as it is significantly superior.

Nikke Tier List may change with each game update and player discoveries. Accordingly, you need to know the current game meta and community discussions to have a chance of becoming the greatest player. How players call upon the characters and the interaction between the team and the player’s skill level can influence the effectiveness of the characters. Thus, you will have to test and see how much balance is adequate for you in terms of fashioning your playstyle and strategy.

Nikke Tier List

Happy gaming! 🎮

While the Nikke tier list is a living entity, the patches, and character releases will continue to enhance it, so check back soon for more updates. And keep your sparkle on as well, after all, an adventurous lifestyle cannot be complete without a little joy in life! Achievement tastes more yummy when you are enduring the hardships to have it. Till way day friend! 🗡️💥

Battle Awaits

Join us in the world of Nikke: Goddess of Victory and embark on an epic journey together! Fight alongside powerful characters and defeat formidable foes.

Epic Journey Begins

With the right team composition and skillful gameplay, victory is within your grasp. Are you ready to become a legend in Nikke: Goddess of Victory? The battle for dominance awaits! ⚔️💪🏼

Rise to Victory

Keep on upgrading your characters’ levels, opening more amazing moves, and becoming the best at your characters’ skills to ensure that you get into the top Nikke tier list. Moreover, remember, in these games that you play teamwork and strategy are very important. Build your “A” team and we can get this done.🏆

Conquer the Battlefield

Catch you on the leaderboards! #Nishikigoi #TeamTierList #RuleTheWar FieldMassive congratulations to you for your wonderful victories and the same Goddess of triumph should see you thrive thereafter. 🙏🏼Cheers to epic battles and endless adventures in Nikke: Victory’s Goddess. Alright guys, next time is going to be equations and we can make it even more fun.

Epic Adventures Await

Keep fighting for glory, warriors! The journey to the top is long but worth it. Never give up, never surrender. Let’s make our mark in the world of Nikke: Goddess of Victory! 💫

Fight for Glory

Stay tuned for more updates and content on our social media channels. May the goddess of victory guide your path to greatness. #NikkeGoddessOfVictory #EpicAdventuresAhead 🗡️🛡️

Stay Connected

So much growth, wonderful moments, many friendships, and a funky community we created together – this journey was amazing and we want to express our sincere gratitude for your being a part of it! Let’s continue to make history in Nikke: Divine Victory Deity. These clashes will never end until an eternally strong power finally rules! 🎮🏆Let’s go on playing, tentatively shaping novice strategies, and may the goddess of victory forever smile upon you. Good luck, fighters, see you on the arena field! 💪Jiacriku! Whether you like realistic or intellectual games, Nikke’s is suitable for both! Start your journey today to win. So, you’ll have a tier list to give you a push start to create a formidable team capable of turning the tide in any fight.

conclusion

although being able to field a first-class team may give you an edge, winning strongly based on utilizing those characters more significantly is superior in the end. Please, consider the below as personal preference and enjoy reading the book! Use the swordsmen with trust and diligence, everyone has the potential to be a master of the battlefield. Fight till your last breath my brave son, and you will with victory holding in your grasp. So go forth, build your ultimate team, and claim victory in “Nikke: Zeus blesses him: “Τo Νίκης θεά, καλά!” Good luck! You got this!

Availability for Reading:

Mk1 (Mortal Kombat 1) Geras

Geras is one of the characters in the Mortal Kombat fighting game. Geras is an immortal, artificially constructed construct invented by the former Keeper of Time, Kronika, Geras is now one of two Keepers of Time alongside Liu Kang, and is in charge of the timelines and the New Era with his new Master and his companion.

A complete guide on Geras Fatality, Geras Brutal attack controls, Combos, and Basic Attacks For different devices such as Shortand, Xbox, PS, and Nintendo.

Mk1 (Mortal Kombat 1) Geras Basic And Special Controls

General Inputs
ShorthandMortal Kombat Command
FForward
BBack
UUp
DDown
FDForward + Down
FUForward + Up
BDBack + Down
BUBack + Up
ShorthandMortal Kombat CommandPS ButtonXbox ButtonNintendo Switch Button
1Front PunchSquareXY
2Back PunchTriangleYX
3Front KickXAB
4Back KickCircleBA
L1ThrowL1LBL
L2Switch StanceL2LTZL
R1KameoR1RBR
R2Amplify SpecialR2RTZR

MK1 Geras Fatality

NameInput
ShorthandPlayStationXboxSwitch
(Mid) Sand StormF, D, D, 4Forward, Down, Down, CircleForward, Down, Down, BForward, Down, Down, A
Easy Fatality3 + R2X + R2A + RTB + ZR
(Close) Geras Fatality 2D, F, B, 1Down, Forward, Back, SquareDown, Forward, Back, XDown, Forward, Back, Y

MK1 Geras Brutalities

NameInput
ShorthandPlayStationXboxSwitch
The KlassicD + 2Down + TriangleDown + YDown + X

MK1 Geras Basic Attacks

NameInputDamageBlock Type
ShorthandPlayStationXboxSwitch
Little Hand1SquareXY20High
Clogged Up1, 2Square, TriangleX, YY, X30Mid
Like Tears In Pain1, 2, 2Square, Triangle, TriangleX, Y, YY, X, X50Mid
Shattered Sands1, 2, 2, 1 + 3Square, Triangle, Triangle, Square + XX, Y, Y, X + AY, X, X, Y + B140Mid
ClockedB + 1Back + SquareBack + XBack + Y50Mid
Speed UpB + 1, 2Back + Square, TriangleBack + X, YBack + Y, X70Mid
The WallF + 1Forward + SquareForward + XForward + Y30Mid
Slow DownF + 1, 2Forward + Square, TriangleForward + X, YForward + Y, X50Mid
Slab ReturnalF + 1, 2, 1 + 3Forward + Square, Triangle, Square + XForward + X, Y, X + AForward + Y, X, Y + B130Mid
TimesweeperD + 1Down + SquareDown + XDown + Y20Mid
Big Hand2TriangleYX30High
Elbow Before Me2, 1Triangle, SquareY, XX, Y30Overhead
Bulldozer2, 1, 2Triangle, Square, TriangleY, X, YX, Y, X50Mid
DunefistF + 2Forward + TriangleForward + YForward + X50High
ShinsplintF + 2, 4Forward + Triangle, CircleForward + Y, BForward + X, A50Mid
Stopping TimeF + 2, 4, 2Forward + Triangle, Circle, TriangleForward + Y, B, YForward + X, A, X50Mid
Wind-UppercutD + 2Down + TriangleDown + YDown + X140High
Black Hole3XAB70High
Factual ForceF + 3Forward + XForward + AForward + B90Overhead
Quick SandD + 3Down + XDown + ADown + B20Low
For The Timeline4CircleBA70High
TimefallB + 4Back+ CircleBack + BBack + A70Low
The HammerF + 4Forward + CircleForward + BForward + A30Low
For The Fire GodF + 4, 4Forward + Circle, CircleForward + B, BForward + A, A77.50Low
In The GearsD + 4Down + CircleDown + BDown + A30Low
Geras Aerial Attacks (D – B – 1)
Running OutFU + 1Forward + Up + SquareForward + Up + XForward + Up + Y50Mid
SmashFU + 1, 2Forward + Up + Square, TriangleForward + Up + X, YForward + Up + Y, X27Overhead
Stay PutFU + 1, 2, 1 + 3Forward + Up + Square, Triangle, Square + XForward + Up + X, Y, X + AForward + Up + Y, X, Y + B110Overhead
Erecting A StatueFU + 1, 2, B, 1+ 3Forward + Up + Square, Triangle, Back, Square + XForward + Up + X, Y, Back, X + AForward + Up + Y, X, Back Y + B110N/A
Time’s UpFU + 2Forward + Up + TriangleForward + Up + YForward + Up + X50Mid
Gut CheckFU + 2, 1Forward + Up + Triangle, SquareForward + Up + Y, XForward + Up + X, Y70Overhead
Atomic DriverFU + 2, 1, 1 + 3Forward + Up + Triangle, Square, Square + XForward + Up + Y, X, X + AForward + Up + X, Y, Y + B50Overhead
To The Stone AgeFU + 2, 1, 1+ 3Forward + Up + Triangle, Square, Back, Square + XForward + Up + Y, X, Back, X + AForward + Up + X, Y, Back Y + B90N/A
Body SplashD + 2Down + TriangleDown + YDown + X50Mid
Kicking Up DustFU + 3 or FU + 4Forward + Up + X or Foward + Up + CircleForward + Up + A or Forward + Up + BForward + Up + B or Forward + Up + A70Mid
Geras Throws Attacks (D – B – 1)
ShoveF + L1 or F + 1 + 3Forward + L1 or Foward + Square + XForward + LB or Forward + X + AForward + L or Forward + Y + B130Throw
Outside HelpL1 or 1 + 3L1 or Square + XLB or X + AL or Y + B110Throw
Geras Breakers Attacks (D – B – 1)
Kombo BreakerF + R2Forward + R2Forward + RTForward + ZRN/AN/A
Geras Taunts (D – B – 1)
D, D, D, DDown, Down, Down, DownDown, Down, Down, DownDown, Down, Down, Down,N/AN/A

MK1 Geras Special Moves

NameInputDamageBlock Type
ShorthandPlayStationXboxSwitch
Time StopForward, Back, 1Forward, Back, SquareForward, Back, XForward, Back, Y92Mid
Time DropHold FHold ForwardHold ForwardHold Forward70Mid
Enhanced World StopForward, Back, 1 + R2Forward, Back, Square + R2Forward, Back, X + R2Forward, Back, Y + ZR50Mid
History LessonD, B, 2Down, Back, TriangleDown, Back YDown, Back, X120.00001Throw
Follow-up ExamD, F, 2Down, Forward, TriangleDown, Forward, YDown, Forward, X120.00001Throw
RedoForward, Back, 3Forward, Back, XForward, Back, AForward, Back, BN/AN/A
Double TimeForward, Back, 3 + R2Forward, Back, X + R2Forward, Back, A + RTForward, Back, B + ZRN/AN/A
CountdownD, F, 3Down, Forward, XDown, Forward, ADown, Forward, BN/AN/A
Enhanced CountdownD, F, 3 + R2Down, Forward, X + R2Down, Forward, A + RTDown, Forward, B + ZRN/AN/A
InevitableD, F, 3Down, Forward, XDown, Forward, ADown, Forward, B20Mid
Behold The EndHold FHold ForwardHold ForwardHold Forward2Mid
Fixed PointD, F, 3 + R2Down, Forward, X + R2Down, Forward, A + RTDown, Forward, B + ZR7Mid
(Air) Fixed PointD, F, 3 + R2Down, Forward, X + R2Down, Forward, A + RTDown, Forward, B + ZR11Mid
DenialD, F, 4Down, Forward, CircleDown, Forward, BDown, Forward, A70Mid
Enhanced DenialD, F, 4 + R2Down, Forward, Circle + R2Down, Forward, B + RTDown, Forward, A + ZR110Mid
SandstormD, B, 4Down, Back, CircleDown, Back, BDown, Back, A50Mid
(Close) SandstormD, B, 4, Hold FDown, Back, Circle, Hold ForwardDown, Back, B, Hold ForwardDown, Back, A, Hold Forward50Mid
(Far) SandstormD, B, 4, Hold BDown, Back, Circle, Hold BackDown, Back, B, Hold BackDown, Back, A, Hold Back50Mid
Enhanced SandstormD, B, 4 + R2Down, Back, Circle + R2Down, Back, B + RTDown, Back, A + ZR50Mid
(Close) Enhanced SandstormD, B, 4 + R2, Hold FDown, Back, Circle + R2, Hold ForwardDown, Back, B + RT, Hold ForwardDown, Back, A + ZR, Hold Forward50Mid
(Far) Enhanced SandstormD, B, 4 + R2, Hold BDown, Back, Circle + R2, Hold BackDown, Back, B + RT, Hold BackDown, Back, A + ZR, Hold Back50Mid
Geras Fatal Blow (D – B – 1)
Colliding WorldsL2 + R2L2 + R2LT + RTZL + ZR350Overhead
That’s all controls of MK1 (Mortal Kombat 1) Geras for now. keep yourself updated to save this page as a bookmark.

Mk1 (Mortal Kombat 1) Liu Kang

Liu Kang is one of the most loved and understanding characters in the show. Liu Kang is the greatest hero of Earthrealm, having been defeated by many to show his bravery. In the Mortal Kombat film, he was slowly portrayed as the primary hero. He was crowned champion following the initial Mortal Kombat tournament. Liu Kang has found a foe in the treacherous Shang Tsung the sorcerer has defeated numerous times. 

The man is frequently regarded by many to be the biggest danger to the goals of Shang as well as his emperor Shao Kahn. He is a part of the White Lotus Society and regularly trains in Wu Shi Academy. Wu Shi Academy. The academy was where he died. Academy where he was killed by the Deadly Alliance of Shang with Quan Chi.

A complete guide on Liu Kang Fatality, Liu Kang Brutal attack controls, Combos, and Basic Attacks For different devices such as Shortand, Xbox, PS, and Nintendo.

Mk1 (Mortal Kombat 1) Liu Kang Basic And Special Control list

General Controls

General Inputs
ShorthandMortal Kombat Command
FForward
BBack
UUp
DDown
FDForward + Down
FUForward + Up
BDBack + Down
BUBack + Up
ShorthandMortal Kombat CommandPS ButtonXbox ButtonNintendo Switch Button
1Front PunchSquareXY
2Back PunchTriangleYX
3Front KickXAB
4Back KickCircleBA
L1ThrowL1LBL
L2Switch StanceL2LTZL
R1KameoR1RBR
R2Amplify SpecialR2RTZR

MK1 Liu Kang Fatality

NameInput
ShorthandPlayStationXboxSwitch
(Close) Double DragonD, F, B, 4Down, Forward, Back, CircleDown, Forward, Back, BDown, Forward, Back, A
Easy Fatality3 + R1X + R1A + RBB + R
(Close) Liu Kang Fatality 2B, F, B, 3Back, Forward, Back XBack, Forward, Back ABack, Forward, Back B

MK1 Liu Kang Brutalities

NameInput
ShorthandPlayStationXboxSwitch
The KlassicD + 2D + TriangleD + YD + X

MK1 Liu Kang Movement Control Lists

Liu Kang Basic Attacks

NameInputDamageBlock Type
ShorthandPlayStationXboxSwitch
Bare Knuckles1SquareXY20High
Dragon Scales1, 2Square, TriangleX, YY, X30Mid
Punishing Palm1, 2, 1Square, Triangle, SquareX, Y, XY, X, Y70Mid
Fang StrikeF+ 1Forward + SquareForward + XForward + Y30High
Shaloin StutterF+ 1, 4Forward + Square, CircleForward + X, BForward + Y, A70Low
Low KnockD + 1Down + SquareDown + XDown + Y20Mid
Yin And Yang2TriangleYX30High
Dragon Fangs2, 2Triangle, TriangleY, YX, X50Mid
Pyromancer’s Gift2, 2, 1Triangle, Triangle, SquareY, Y, XX, X, Y70Mid
TwistedB + 2Back + TriangleBack + YBack + X50Mid
TailwhipB + 2, 3Back + Triangle, XBack + Y, ABack + X, B70High
Rising FlameD + 2Down + TriangleDown + YDown + X140High
High Flick3XAB50High
Chosen One3, 2X, TriangleA, YB, X70Overhead
Too Easy3, 3X, XA, AB, B50Mid
Holding Back3, 3, 3X, X, XA, A, AB, B, B50Mid
Side StepD + 3Down + XDown + ADown + B20Low
Brain Buster4CircleBA70High
Burning Desire4, 3Circle, XB, AA, B70Mid
Time SweeperB + 4Back + CircleBack + BBack + A70Low
Double StrikeF + 4Forward + CircleForward + BForward + A58.50Low
The CreatorF + 4, 3Forward + Circle, XForward + B, AForward + A, B50Mid
Eternal PowerF + 4, 3, 4Forward + Circle, X, CircleForward + B, A, BForward + A, B, A70Mid
Reverse HeelD + 4Down + CircleDown + BDown + A30Low
Liu Kang Aerial Attacks (D – B – 1)
Snap BackFU + 1Forward + Up + SquareForward + Up + XForward + Up + Y50Mid
Deep ImpactFU + 1, 2Forward + Up + Square, TriangleForward + Up + X, YForward + Up + Y, Y45Overhead
KarmaFU + 1, 3Forward + Up + Square, XForward + Up + X, AForward + Up + Y, B63Overhead
UnstoppableFU + 1, 3, 4Forward + Up + Square, X, CircleForward + Up + X, A, BForward + Up + Y, B, A70Overhead
Heavy HandFU + 2Forward + Up + TriangleForward + Up + YForward + Up + X50Mid
Ultimate PowerFU + 2, 1Forward + Up + Triangle, SquareForward + Up + Y, XForward + Up + X, Y63Overhead
New FutureFU + 2, 1, 2Forward + Up + Triangle, Square, TriangleForward + Up + Y, X, YForward + Up + X, Y, X70Overhead
Dragon ClawFU + 3 or FU + 4Forward + Up + X or Foward + Up + CircleForward + Up + A or Foward + Up + BForward + Up + B or Foward + Up + A70Mid
Liu Kang Throws Attacks (D – B – 1)
ShoveF + L1 or F + 1 + 3Forward + L1 or Foward + Square + XForward + LB or Forward + X + AForward + L or Forward + Y + B130Throw
Cosmic Death SentenceL1 or 1 + 3L1 or Square + XLB or X + AL or Y + B110Throw
Liu Kang Breakers Attacks (D – B – 1)
Kombo BreakerF + R2Forward + R2Forward + RTForward + ZRN/AN/A
Liu Kang Taunts (D – B – 1)
D, D, D, DDown, Down, Down, DownDown, Down, Down, DownDown, Down, Down, Down,N/AN/A

Mk1 Liu Kang Special Moves

NameInputDamageBlock Type
ShorthandPlayStationXboxSwitch
Cosmic FlameB, F, 1Back, Forward, SquareBack, Forward, XBack, Forward, Y70High
Enhanced Cosmic FlameB, F, 1 + R2Back, Forward, Square + R2Back, Forward, X + RTBack, Forward, Y + ZR120.00001Mid
(Air) Cosmic FlameB, F, 1Back, Forward, SquareBack, Forward, XBack, Forward, Y80High
(Air) Enhanced Cosmic FlamesB, F, 1 + R2Back, Forward, Square + R2Back, Forward, X + RBBack, Forward, Y + ZR84.80Mid
Low DragonD, B, 1Down, Back, SquareDown, Back, XDown, Back, Y70Low
Enhanced Low DragonD, B, 1 + R2Down, Back, Square + R2Down, Back, X + RTDown, Back, ZR120.00001Low
Dragon’s TailB, F, 3Back, Forward, XBack, Forward, ABack, Forward, B80High
Enhanced Draon’s TailB, F, 3 + R2Back, Forward, X + R2Back, Forward, A + RTBack, Forward, B + ZR90High
Dancing DragonB, F, 4Back, Forward, CircleBack, Forward, BBack, Forward, A90Mid
Enhanced Dancing DragonB, F, 4 + R2Back, Forward, Circle + R2Back, Forward, B + RTBack, Forward, A + ZR110Mid
Dragon’s BreathD, B, 4Down, Back, CircleDown, Back, BDown, Back, A70Mid
Enhanced Dragon’s BreathD, B, 4 + R2Down, Back, Circle + R2Down, Back, B + RTDown, Back, A + ZR70Mid
(Close) Dragon’s BreathD, B, 4, BDown, Back, Circle, BackDown, Back, B, BackDown, Back, A, BackN/AN/A
(Close) Enhanced Draon’s BreathD, B, 4 + R2, BDown, Back, Circle + R2, BackDown, Back, B + RT, BackDown, Back, A + ZR, BackN/AN/A
Liu Kang Fatal Blow (D – B – 1)
Mark Of The CreatorL2 + R2L2 + R2LT + RTZL + ZR350Overhead
That’s all controls of MK1 (Mortal Kombat 1) Liu Kang for now. keep yourself updated to save this page as a bookmark.

Mk1 (Mortal Kombat 1) Jonny Cage

Johnny grows considerably over the stage that he appears in Mortal Kombat X and loses a lot of his arrogance and quicksightedness. Through this process, Johnny develops into a solid, serious, well-rounded persona, but his inclination to laugh is still evident

This persona is maintained throughout Mortal Kombat 11, complemented by the appearance of his former self, who has the same previous cockiness as well as his bold characteristics. Within the Aftermath expansion, an earlier Johnny Cage becomes serious during his battles against Sindel and Shao Kahn.

A complete guide on Jonny Cage’s Fatality, Jonny Cage’s Brutal attack control, Combos, and Basic Attacks on devices such as Shortand, Xbox, PS, and Nintendo.

Mk1 (Mortal Kombat 1) Jonny Cage Movements and Attacks List

General Inputs
ShorthandMortal Kombat Command
FForward
BBack
UUp
DDown
FDForward + Down
FUForward + Up
BDBack + Down
BUBack + Up
ShorthandMortal Kombat CommandPS ButtonXbox ButtonNintendo Switch Button
1Front PunchSquareXY
2Back PunchTriangleYX
3Front KickXAB
4Back KickCircleBA
L1ThrowL1LBL
L2Switch StanceL2LTZL
R1KameoR1RBR
R2Amplify SpecialR2RTZR

MK1 Johnny Cage Fatality

NameInput
ShorthandPlayStationXboxSwitch
(Close) Hollywood Walk Of PainF, B, D, 2Forward, Back, Down, SquareForward, Back, Down, YForward, Back, Down, X
Easy Fatality3 + R2X + R2A + RTB + ZR
(Mid/Far) Johnny Cage Fatality 2F, D, B, 4Forward, Down, Back, CircleForward, Down, Back, BForward, Down, Back, A

Mk1 Johnny Cage Brutal Attack

NameInput
ShorthandPlayStationXboxSwitch
The KlassicD + 2Down + TriangleDown + YDown + X

MK1 Johnny Cage General Attacks

NameInputDamageBlock Type
ShorthandPlayStationXboxSwitch
Plot Fist1SquareXY20High
Rough House1, 1Square, SquareX, XY, Y30Mid
Knuckle Under The Buckle1, 1, 2Square, Square, TriangleX, X, YY, Y, X70Mid
Kontacted Kick1, 1, 4Square, Square, CircleX, X, BY, Y, A90High
Breaking BackhandF + 1Forward + SquareForward + XForward + Y30High
Elbow’s WorldF + 1, 2Forward + Square, TriangleForward + X, YForward + Y, X30Mid
Under The TableF + 1, 2, 3Forward + Square, Triangle , XForward + X, Y, AForward + Y, X, B70Mid
Back To The FootureF + 1, 2, 3, 4Forward + Square, Triangle , X, CircleForward + X, Y, A, BForward + Y, X, B, A72.50Overhead
The Bee’s KneesD + 1Down + SquareDown + XDown + Y20Mid
Talk To The Hand2TriangleYX30High
My Own Publifist2, 1Triangle, SquareY, XX, Y30Mid
Dunking On Haters2, 1, 2Triangle, Square , TriangleY, X, YX, Y, X70Overhead
Legbanded RedemptShin2, 1, 4Triangle, Square , CircleY, X, YX, Y, X50Low
Foot Loosey Goosey2, 1, 4, 4Triangle, Square , Circle, CircleY, X, Y, YX, Y, X, X70Overhead
GutbustersB + 2Back + TriangleBack + YBack + X50Mid
Charge GutbusterHold 2Hold TriangleHold YHold XN/AN/A
Upper-KrustD + 2Down + TriangleDown + YDown + X140High
Reading Shoe3XAB50High
Pow3, 3X, XA, AB, B70Overhead
FootlessB + 3Back + XBack + ABack + B50Mid
Dizzy KneeF + 3Forward + XForward + AForward + B50Mid
Elbow Before MeF + 3, 2Forward + X, TriangleForward + A, YForward + B, X30Mid
On The ChinF + 3, 2, 1Forward + X, Triangle, SquareForward + A, Y, XForward + B, X, X50Mid
Style PointsF + 3, 4Forward + X, CircleForward + A, BForward + B, A70Overhead
Ankle Of The CovenantD + 3Down + XDown + ADown + B20Low
John Kick4CircleBA70High
Cagenado4, 4Circle, CircleB, BA, A70High
Sweep The LegB + 4Back + CircleBack + BBack + A70Low
FlipperF + 4Forward + CircleForward + BForward + A70Overhead
Donkey KickDown + 4Down + CircleDown + BDown + A30Low
Johnny Cage Aerial Attacks (D – B – 1)
Sky DieFU + 1Forward + Up + SquareForward + Up + XForward + Up + Y50Mid
Private JetFU + 1, 2Forward + Up + Square, TriangleForward + Up + X, YForward + Up + Y, X27Overhead
Air BloodFU + 1, 2, 4Forward + Up + Square, Triangle, CircleForward + Up + X, Y, BForward + Up + Y, X, A30Overhead
Face XFU + 2Forward + Up + TriangleForward + Up + YForward + Up + X50Mid
Air GoringFU + 1, 4Forward + Up + Triangle, CircleForward + Up + Y, BForward + Up + X, A28.50Overhead
Star Wrecled: The Final FootierFU + 2, 4, 4Forward + Up + Triangle, Circle, CircleForward + Up + Y, B, BForward + Up + X, A, A, A70Overhead
Toe TapFU + 3 or FU + 4Forward + Up + X or Foward + Up + CircleForward + Up + A or Foward + Up + BForward + Up + B or Foward + Up + A130Throw
Johnny Cage Throws Attacks (D – B – 1)
ShoveF + L1 or F + 1 + 3Forward + L1 or Foward + Square + XForward + LB or Forward + X + AForward + L or Forward + Y + B130Throw
Hands OffL1 or 1 + 3L1 or Square + XLB or X + AL or Y + BN/AN/A
Wombo KomboL1 or 1 + 3L1 or Square + XLB or X + AL or Y + B110Throw
Hands OffL1 or 1 + 3L1 or Square + XLB or X + AL or Y + BN/AN/A
Johnny Cage Breakers Attacks (D – B – 1)
Kombo BreakerF + R2Forward + R2Forward + RTForward + ZRN/AN/A
Johnny Cage Taunts (D – B – 1)
D, D, D, DDown, Down, Down, DownDown, Down, Down, DownDown, Down, Down, Down,N/AN/A

MK1 Johnny Cage Special Attacks

NameInputDamageBlock Type
ShorthandPlayStationXboxSwitch
Ball BusterB, D, 1Back, Down, SquareBack, Down, XBack, Down, Y70Mid
Enhanced Ball BusterB, D, 1 + R2Back, Down, Square + R2Back, Down, X + RTBack, Down, Y + ZR70Mid
Ball Buster (Hyped)B, D, 1 + L2Back, Down, Square + L2Back, Down, X + LTBack, Down, Y + ZLN/AN/A
Show OffD, B, 1Down, Back, SquareDown, Back, XDown, Back, YN/AN/A
Extend Show OffHold 1Hold SquareHold XHold YN/AN/A
Enhanced Show OffD, B, 1 + R2Down, Back, Square + R2Down, Back, X + RTDown, Back, Y + ZRN/AN/A
Throwing ShadeF, D, B, 2Forward + Down + Back, TriangleForward + Down + Back, YForward + Down + Back, X70Mid
Enhanced Throwing ShadeF, D, B, 2 + R2Forward + Down + Back, Triangle + R2Forward + Down + Back, Y + RTForward + Down + Back, X + ZR90Mid
Throwing Shade (Hype_F, D, B, 2, L2Forward + Down + Back, Triangle, L2Forward + Down + Back, Y, LTForward + Down + Back, X, ZLN/AN/A
Rising StarD, B, 3Down, Back, XDown, Back, ADown, Back, B70Mid
Enhanced Rising StarD, B, 3 + R2Down, Back, X + R2Down, Back, A + RTDown, Back, B + ZR70Mid
Rising Star (Hype)D, B, 3 + L2Down, Back, X + L2Down, Back, A + LTDown, Back, B + ZLN/AN/A
Shadow DashD, F, 3Down, Forward, XDown, Forward, ADown, Forward, BN/AN/A
Enhanced Shadow DashD, F, 3 + R2Down, Forward, X + R2Down, Forward, A + RTDown, Forward, B + ZRN/AN/A
Extended Shadow DashL2L2LTZLN/AN/A
Shadow KickB, F, 4Back, Forward, CircleBack, Forward, BBack, Forward, A80High
Enhanced Shadow KickB, F, 4 + R2Back, Forward, Circle + R2Back, Forward, B + RTBack, Forward, A + ZR110High
Shadow Kick (Hyped)B, F, 4, L2Back, Forward, Circle, L2Back, Forward, B, LTBack, Forward, A, ZLN/AN/A
HypeF, D, B, 4Forward, Down, Back, CircleForward, Down, Back, BForward, Down, Back, AN/AN/A
Wowing OutF, D, B, 4Forward, Down, Back, CircleForward, Down, Back, BForward, Down, Back, AN/AN/A
Johnny Cage Fatal Blow (D – B – 1)
That’s All FolksL2 + R2L2 + R2LT + RTZL + ZR350Mid
Or Is It?L2 + R2L2 + R2LT + RTZL + ZRN/AN/A
Shadow DashD, F, XDown, Forward, XDown, Forward, ADown, Forward, B110High
That’s all controls of MK1 (Mortal Kombat 1) Johnny Cage for now. keep yourself updated to save this page as a bookmark.

MK1 (Mortal Kombat 1) Kenshi

Kenshi is a rogue swordsman from an Eurasian background who is gifted with psychokinetic abilities and has a fervent hatred for the wicked sorcerer known as Shang Tsung whose lies had led to Kenshi’s reincarnation. After his debut in 2002’s Mortal Kombat:

Deadly Alliance He has been featured in the storyline of the series by opening the way to free Ermac from Outworld the emperor Shao Kahn’s rule, joining his fellow members of the Special Forces alongside Jax and Sonya Blade. He is also attempting to take down Mavado as well as his Red Dragon faction, along with collaborating with other characters like Sub-Zero as well as Johnny Cage.

A complete guide on Kenshi Fatality, Kenshi Brutal attack control, Combos, and Basic Attacks on different devices such as Shortand, Xbox, PS, and Nintendo.

General Controls

General Inputs
ShorthandMortal Kombat Kenshi Commands
FForward
BBack
UUp
DDown
FDForward + Down
FUForward + Up
BDBack + Down
BUBack + Up
ShorthandMortal Kombat CommandPS ButtonXbox ButtonNintendo Switch Button
1Front PunchSquareXY
2Back PunchTriangleYX
3Front KickXAB
4Back KickCircleBA
L1ThrowL1LBL
L2Switch StanceL2LTZL
R1KameoR1RBR
R2Amplify SpecialR2RTZR

Kenshi Fatality Controls

NameInput
ShorthandPlayStationXboxSwitch
BlendedD – D – 4D – D – CircleD – D – BD – D – A
(Mid) Kenshi Fatality 2B, D, B, 1Back, Down, Back, SquareBack, Down, Back, XBack, Down, Back, Y

Kenshi Brutal Attack

NameInput
ShorthandPlayStationXboxSwitch
The KlassicD + 2D + TriangleD + YD + X

Kenshi Movement Control List

Kenshi Basic Attacks

NameInputDamageBlock Type
ShorthandPlayStationXboxSwitch
Sheath Slap1SquareXY30High
See No Evil1, 4Square, CircleX, BY, A30Low
Blind Sided1, 4, 1Square, Circle, SquareX, B, XY, A, Y50Mid
Belly BusterD+ 1Down + SquareDown + XDown + Y20Mid
Silent Palm2TriangleYX30High
Gut Check2, 1Triangle, SquareY, XX, Y30Mid
Tamahag-Pain2, 1, 2Triangle, Square, TriangleY, X, YX, Y, X50Mid
Spirit StrikeD + 2Down + TriangleDown + YDown + X50Mid
Silencing SoulsD + 2, 2Down + Triangle, TriangleDown + Y, YDown + X, X70Overhead
Dark RitualF + 2Forward + TriangleForward + YForward + X50Mid
Slice N’ DiceF + 2, 2Forward + Triangle, TriangleForward + Y, YForward + X, X50Mid
PinnedF + 2, 2, B + 2Forward + Triangle, Triangle, Back + TriangleForward + Y, Y, Back + YForward + X, X, Back + X70Overhead
Spirit AwayF + 2, 2, D + 2Forward + Triangle, Triangle, Forward + TriangleForward + Y, Y, Forward + YForward + X, X, Forward + X70Mid
Deep StabF + 2, 2, D + 2Forward + Triangle, Triangle, Down + TriangleForward + Y, Y, Down + YForward + X, X, Down + X70Overhead
Rising FistD + 2Down + TriangleDown + YDown + X140High
High Kick3XAB50High
Sneaky SneakerD + 2Down + XDown + ADown + B20Low
Face Breaker4CircleBA70High
Heighten Senses4, 4Circle, CircleB, BA, A70Overhead
Achilles CutterB + 4Back + CircleBack + BBack + A70Low
Sweeping HeelD + 4Down + CircleDown + BDown + A30Low
Kenshi Sento Stance (D – B – 1)
Disable Spirit Action (While Held)Hold R1Hold R1Hold RBHold RN/AN/A
Brutal Bow1SquareXY2High
Off Balance1, 2Square, TriangleX, YY, X3Mid
Blind Justice1, 2, 2Square, Triangle, TriangleX, Y, YY, X, X5Mid
Five Rings SlashB + 1Back + SquareBack + XBack + Y30Low
Transcending CutB + 1, 2Back + Square, TriangleBack + X, YBack + Y, X5Mid
Quick Laceration2TriangleYX3High
Don’t Blink2, 1Triangle, SquareY, XX, X3Mid
ImpalerB + 2Back + TriangleBack + YBack + X70Overhead
Upper SliceF + 2Forward + TriangleForward + YForward + X5Mid
Fading LightF + 2, 2Forward + Triangle, TriangleForward + Y, YForward + X, X5Mid
Lost WayF + 2, 2, 1Forward + Triangle, Triangle, SquareForward + Y, Y, XForward + X, X, Y7Low
Rising BladeD + 2Down + TriangleDown + YDown + X14High
Hammering Heel3XAB5High
Tibia TapperF + 3Forward + XForward + AForward + B5Low
Bad FeelingsF + 3, 2Forward + X, TriangleForward + A, YForward + B, X7Mid
GuttedD + 3Down + XDown + ADown + B2Low
Chest Cracker4CircleBA7High
Down The Middle4, 2Circle, TriangleB, YA, X3Overhead
Get Back4, 2, 1Circle, Triangle, SquareB, Y, XA, X, Y7Mid
Cut DownB + 4Back + CircleBack + BBack + A7Low
Double TapForward + 4Forward + CircleForward + BForward + A5Mid
Painful PokeDown + 4Down + CircleDown + BDown + A3Low
Kenshi Aerial Attacks (D – B – 1)
Quick SwipeFU + 1Forward + Up + SquareForward + Up + XForward + Up + Y50Mid
BleedingFU + 1, 2Forward + Up + Square, TriangleForward + Up + X, YForward + Up + Y, X27Overhead
Spirit SpikeFU + 1, 2, 2Forward + Up + Square, Triangle, TriangleForward + Up + X, Y, YForward + Up + Y, X, X90Overhead
Hilting FlowerFU + 2Forward + Up + TriangleForward + Up + YForward + Up + X50Mid
Blooming BladeFU + 2, 2Forward + Up + Triangle, TriangleForward + Up + Y, YForward + Up + X, X27Overhead
BootedFU + 2, 2, 4Forward + Up + Triangle, Triangle, CircleForward + Up + Y, Y, BForward + Up + X, X, A70Overhead
Flying BootFU + 3 or FU +4Forward + Up + X or Foward + Up + CircleForward + Up + A or Foward + Up + BForward + Up + B or Foward + Up + A70Mid
Sento Aerial Attacks (D – B – 1)
Quick SliceFU + 1Forward + Up + SquareForward + Up + XForward + Up + Y5Overhead
Losing BloodFU + 1, 1Forward + Up + Square, SquareForward + Up + X, XForward + Up + Y, Y3Overhead
Deep CutsFU + 1, 1, 2Forward + Up + Square, Square, TriangleForward + Up + X, X, YForward + Up + Y, Y, X7Overhead
Upper GashFU + 2Forward + Up + TriangleForward + Up + YForward + Up + X5Overhead
TreatedFU + 2, 3Forward + Up + Triangle, XForward + Up + Y, AForward + Up + X, B3Overhead
Falling ApartFU + 2, 3, 4Forward + Up + Triangle, X, CircleForward + Up + Y, A, BForward + Up + X, B, A7Overhead
Foot FrenzyFU + 3 or FU + 4Forward + Up + X or Forward + Up + CircleForward + Up + A or Forward + Up + BForward + Up + B or Forward + Up + A7Overhead
Kenshi Throws Attacks (D – B – 1)
ShoveF + L1 or F + 1 + 3Forward + L1 or Foward + Square + XForward + LB or Forward + X + AForward + L or Forward + Y + B130Throw
Deep TissueL1 or 1 + 3L1 or Square + XLB or X + AL or Y + B110Throw
Kenshi Breakers Attacks (D – B – 1)
Kombo BreakerF + R2Forward + R2Forward + RTForward + ZRN/AN/A
Kenshi Taunts (D – B – 1)
D, D, D, DDown, Down, Down, DownDown, Down, Down, DownDown, Down, Down, Down,N/AN/A
That’s all controls of MK1 (Mortal Kombat 1) Kenshi for now. keep yourself updated to save this page as a bookmark.

How to Get Planks in LEGO Fortnite: A Comprehensive Guide

Introduction: This Is How To Get Planks In LEGO Fortnite:

In LEGO Fortnite, a common question asked is how to get planks in Lego Fortnite. Planks play a crucial role as a key resource for crafting tools, upgrading the Crafting Bench, and building structures in your village. New players often wonder how to obtain planks efficiently. This guide will provide you with step-by-step instructions on how to make or collect planks in LEGO Fortnite, along with the necessary materials required for crafting.

Steps to Create Planks in LEGO Fortnite

First, let’s explore the process of making planks in LEGO Fortnite:

Gathering Wood:

To begin the plank-making process, follow these steps to gather wood:

Harvesting Wood:

Equip your axe and approach a tree to efficiently harvest wood. By farming the trees using your axe, you’ll obtain the required wood.

Crafting Planks:

Once you have ample amounts of wood, you can start crafting planks. Follow these steps:

Preparing a Lumber Mill:

To transform wood into planks, you’ll need a lumber mill. In creative mode, this process can be initiated directly, but in survival mode, you’ll first need to gather the necessary materials:

15 granite

8 bushels

Utilizing the Lumber Mill:

To process wood into planks, follow these steps:

Placing and Equipping the Lumber Mill:

Set up your lumber mill and equip it for operation.

Selecting the Option to Craft Planks:

Within the lumber mill, choose the option to craft planks.

Conversion Rate:

Typically, one wood will yield one plank.

 Adding Wood to Lumber Mill:

Retrieve wood from your inventory and add it to the lumber mill for processing.

Processing Time:

Observe the bar at the top of the lumber mill interface to track the processing time. More wood will result in a longer processing time but also a greater number of planks.

Collecting Planks:

After the wood has been processed, follow these steps to collect your newly made planks:

Completion of Processing:

Once the lumber mill finishes processing the wood into planks, press ‘W’ or click ‘Take’ to collect your planks.

Building with Planks:

Now that you have obtained the necessary planks, you can utilize them in the following ways:

Expanding Your Village:

Planks are excellent for constructing and expanding various structures within your village. Use them to create new buildings or extend existing ones.

Fortifying Your Base:

Planks provide a sturdy foundation for building strong and durable constructions. Utilize them to fortify and secure your base.

Conclusion:

Learning how to get planks in LEGO Fortnite is an essential skill for every player. By following this comprehensive guide, you now possess the knowledge to transform simple wood into valuable planks, enabling you to unlock limitless building possibilities. Gather your materials, process them at the lumber mill, and witness your architectural visions come to life in the magnificent world of LEGO Fortnite this is how to get planks in LEGO Fortnite.

Disclaimer: LEGO Fortnite is available on Xbox, PlayStation, and PC platforms.

Frequently Asked Questions:

How do you get the plank in Fortnite LEGO?

To build things in LEGO Fortnite, you need planks. You can get planks by playing different parts of the game, doing tasks, and swapping with other players. To find how to get planks in LEGO Fortnite faster, you should learn how to read the map and choose the best spots to collect them. Also, it’s important to use smart building techniques to make the most of your planks. By being clever, you’ll have plenty of planks to build within the game.

How do you get wood in LEGO Fortnite?

In the Lego version of Fortnite, wood is very common. You can collect wood by picking up sticks lying around the world, or by using an axe to chop down trees. Once you have the wood, you need to turn it into something useful.

How do you get planks in LEGO Fortnite survival?

To stay safe in Fortnite Survival, you need to keep your planks secure. You can get planks by using a pickaxe to chop wood from trees and buildings. You can also trade with other survivors or complete tasks to get more planks. In the Fortnite Survival game, planks are very important as they are used to build things that can keep you safe. So, make sure you use your planks.

Is LEGO Fortnite OK for kids?

Yes, LEGO Fortnite is suitable for kids. It combines the creativity of LEGO with the fun of Fortnite, providing an engaging and child-friendly gaming experience.

How do you get missing Lego pieces?

We try hard to make sure every set of bricks is perfect. But sometimes, mistakes happen. If you’re missing a piece, don’t worry! We can send it to you in the mail. Just go to our Customer Service website and click on “Missing Bricks” in the Bricks & Pieces section.

Can you build a car in LEGO Fortnite?

If you like playing with LEGO and Fortnite, you can build all sorts of things, including cars. This guide will teach you how to drive the car you made in LEGO Fortnite. Lots of people like playing the LEGO Fortnite game where you have to build and survive. It’s fun because you get to make things and try to stay alive.

Does knotroot grow back in LEGO Fortnite?

Remember to come back to the cave later because more resources will grow there. When you clear out the cave, the things you collect will come back after a while. So, when you go back to the same cave the next day, you will find more things to collect.

What is the best wood in LEGO Fortnite?

If you want the best stuff in LEGO Fortnite, you need to find Frostpine, which is a really special type of wood. Even if you’re good at the game, you still need to look for this wood to build some cool things later on.

You can also read: LEGO FORTNITE VILLAGERS TIER LIST 2024

MK1 (Mortal Kombat 1) Reiko

Reiko Also called General Reiko is the general in the army of Shao Kahn’s army. He is also a secondary antagonist of the Mortal Kombat fighting game series. He is a minor villain as a supporting antagonist in Mortal Kombat as well as a minor antagonist in Mortal Kombat: Armageddon and also one of the two principal enemies in The Mortal Kombat X comic book series.

A complete guide on Reiko Fatality, Reiko Brutal attack control, Combos, and Basic Attacks on devices such as Shortand, Xbox, PS, and Nintendo.

MK1 Reiko Movement And Attacking Controls

General Controls

General Controls
ShorthandMortal Kombat Command
FForward
BBack
UUp
DDown
FDForward + Down
FUForward + Up
BDBack + Down
BUBack + Up
ShorthandMortal Kombat CommandPS ButtonXbox ButtonNintendo Switch Button
1Front PunchSquareXY
2Back PunchTriangleYX
3Front KickXAB
4Back KickCircleBA
L1ThrowL1LBL
L2Switch StanceL2LTZL
R1KameoR1RBR
R2Amplify SpecialR2RTZR

Reiko Fatality

NameInput
ShorthandPlayStationXboxSwitch
(Mid) The ImpalerD, D, D, 2Down, Down, Down, TriangleDown, Down, Down, YDown, Down, Down, X
Easy Fatality3 + R1X + R1A + RTB + ZR
(Close) For the GeneralB, D, D, 4Back, Down, Down, CircleBack, Down, Down, BBack, Down, Down, A

Reiko Brutal Attack

NameInput
ShorthandPlayStationXboxSwitch
The KlassicD + 2Down + TriangleDown + YDown + X

Reiko General Attacks

NameInputDamageBlock Type
ShorthandPlayStationXboxSwitch
Busted Knuckles1SquareXY20High
Devastating Blow1, 2Square, TriangleX, YY, X30Mid
Krude Kompany1, 2, 3Square, Triangle, XX, Y, AY, X, B70Mid
Heavy HookF + 1Forward + SquareForward + XForward + Y30Mid
Body BagF + 1, 2Forward + Square, TriangleForward + X, YForward + Y, X30Mid
Lethal TacticsF + 1, 2, 4Forward + Square, Triangle, CircleForward + X, Y, BForward + Y, X, A50High
Leg BeaterD + 1Down + SquareDown + XDown + Y20Mid
Straight Punch2TriangleYX30High
Deadly Warfare2, 1Triangle, SquareY, XX, Y30Mid
Raid2, 1, 4Triangle, Square, CircleY, X, BX, Y, A70Mid
Brutal BackhandB + 1Back + TriangleBack + YBack + X90High
Bloody PitcherF + 1Forward + TriangleForward + YForward + X90Overhead
Bloody PitcherD + 1Down + TriangleDown + YDown + X140High
Face Breaker3XAB50High
Kollateral Damage3, 4X, CircleA, BB, A70High
Push KickB + 3Back + XBack + ABack + B50Mid
Fatal InfiltrationB + 3, 4Back + X, CircleBack + A, BBack + B, A70Mid
Open ToeDown + 3Down + XDown + ADown + B20Low
Dislocator4CircleBA50High
Savage Siege4, 3Circle, XB, AA, B50High
Mass Casualties4, 3, 4Circle, X, CircleB, A, BA, B, A70High
Low TakedownB + 4Back + CircleBack + BBack + A70Low
Thrust KickF + 4Forward + CircleForward + BForward + A70Mid
Ankle SnapperD + 4Down + CircleDown + BDown + A30Low
Reiko Aerial Attacks (D – B – 1)
HaymakerFU + 1Forward + Up + SquareForward + Up + XForward + Up + Y50Mid
InvadedFU + 1, 2Forward + Up + Square, TriangleForward + Up + X, YForward + Up + Y, X63Overhead
Deadly InfantryFU + 1, 2, 1Forward + Up + Square, Triangle, SquareForward + Up + X, Y, XForward + Up + Y, X, Y90Overhead
Full CrossFU + 2Forward + Up + TriangleForward + Up + YForward + Up + X50Mid
No RetreatingFU + 2, 1Forward + Up + Triangle, SquareForward + Up + Y, XForward + Up + X, Y63Overhead
Push OnFU + 2, 1, 4Forward + Up + Triangle, Square, CircleForward + Up + Y, X, BForward + Up + X, Y, A90Overhead
Brute ForceFU + 3 or FU + 4Forward + Up + X or Forward + Up + CircleForward + Up + A or Forward + Up + BForward + Up + B or Forward + Up + A70Mid
Reiko Throws Attacks (D – B – 1)
ShoveF + L1 or F + 1 + 3Forward + L1 or Foward + Square + XForward + LB or Forward + X + AForward + L or Forward + Y + B130Throw
Military MightL1 or 1 + 3L1 or Square + XLB or X + AL or Y + B110Throw
Reiko Breakers Attacks (D – B – 1)
Kombo BreakerF + R2Forward + R2Forward + RTForward + ZRN/AN/A
Reiko Taunts (D – B – 1)
D, D, D, DDown, Down, Down, DownDown, Down, Down, DownDown, Down, Down, Down,N/AN/A

Reiko Special Moves

NameInputDamageBlock Type
ShorthandPlayStationXboxSwitch
RetaliationD, B, 1Down, Back, SquareDown, Back, XDown, Back, YN/AN/A
Enhanced RetaliationD, B, 1 + R2Down, Back, Square + R2Down, Back, X + RTDown, Back, Y + RN/AN/A
Pale RiderB, D, F, 1Down, Back, Forward, SquareDown, Back, Forward, XDown, Back, Forward, Y110Throw
Pale RidingHold BHold BackHold BackHold Back150N/A
Enhance Pale RiderB, D, F, 1 + R2Down, Back, Forward, Square + R2Down, Back, Forward, X + RTDown, Back, Forward, Y + ZR209.99998Throw
Assassin Throwing StarsB, F, 2Back, Forward, TriangleBack, Forward, YBack, Forward, X85.57999High
Enhanced Assassin Throwing StarsB, F, 2 + R2Back, Forward, Triangle + R2Back, Forward, Y + RTBack, Forward, X + ZR120.00001Mid
Charging PainB, F, 3Back, Forward, XBack, Forward, ABack, Forward, B70Low
Pain KneeHold U or BHold Up or BackHold Up or BackHold Up or Back70Mid
Enhanced Charging PainB, F, 3 + R2Back, Forward, Circle + R2Back, Forward, A + RTBack, Forward, B + ZR70Low
Charging Pain DelayHold 3Hold XHold AHold BN/AN/A
Charging Pain Delay (Cancel)D, DDown, DownDown, DownDown, DownN/AN/A
Tactical TakedownD, B, 3Down, Back, XDown, Back, ADown, Back, B80Mid
Enhanced Tactical TakedownD, B, 3 + R2Down, Back, X + R2Down, Back, A + RTDown, Back, B + ZR110Mid
Reiko Fatal Blow (D – B – 1)
The Soldier’s SpearitL2 + R2L2 + R2LT + RTZL + ZR350Throw
MK1(Mortal Kombat 1) Kitana Main ConTrols.

MK1 (Mortal Kambat 1) Raiden

Raiden first appeared as one of only a handful of character designs in the first Mortal Kombat game. He is known as the character Scorpion along with Subzero and Scorpion in the form of one or a different form being a part of every version of Mortal Kombat games as a character that can be played.

A complete guide on Raiden Fatality, Raiden Brutal attack control, Combos, and Basic Attacks on devices such as Shortand, Xbox, PS, and Nintendo.

Raiden Complete Movement And Attacking Control lists

General Control

General Control
ShorthandMortal Kombat Command
FForward
BBack
UUp
DDown
FDForward + Down
FUForward + Up
BDBack + Down
BUBack + Up
ShorthandMortal Kombat CommandPS ButtonXbox ButtonNintendo Switch Button
1Front PunchSquareXY
2Back PunchTriangleYX
3Front KickXAB
4Back KickCircleBA
L1ThrowL1LBL
L2Switch StanceL2LTZL
R1KameoR1RBR
R2Amplify SpecialR2RTZR

Raiden Fatality

NameInput
ShorthandPlayStationXboxSwitch
(Close) The Storm’s ArrivalB, F, B, 2Back, Forward, Back, TriangleBack, Forward, Back, YBack, Forward, Back, X
Easy Fatality3 + R1X + R1A + RTB + ZR
(Mid/Far) Ride the LightningD, F, B, 1Down, Forward, Back, SquareDown, Forward, Back, XDown, Forward, Back, Y

Raiden Brutalities

NameInput
ShorthandPlayStationXboxSwitch
The KlassicD + 2Down + TriangleDown + YDown + X

Raiden Basic Attacks

NameInputDamageBlock Type
ShorthandPlayStationXboxSwitch
Electric Tips1SquareXY20High
Warrior’s Stance1, 2Square, TriangleX, YY, X50Mid
Micro Burst1, 2Square, XX, Y, AY, X, B70High
Quick BackhandD + 1Down + SquareDown + XDown + Y20Mid
Straight Shock2TriangleYX30High
Rolling Thunder2, 4Triangle, CircleY, BX, A30Mid
Power Overload2, 4, 2Triangle, Circle, TriangleY, B, YX, A, X50Mid
Deadly Current2, 4, 2, 1Triangle, Circle, Triangle, SquareY, B, Y, XX, A, X, Y77.50Mid
Lightning StrikesB + 2Back + TriangleBack + YBack + X80Overhead
Focused EnergyF + 2Forward + TriangleForward + YForward + X50Mid
Electric ChargeF + 2, 1Forward + Triangle, SquareForward + Y, XForward + X, Y70Mid
Quick LearnerF + 2, 2Forward + Triangle, TriangleForward + Y, YForward + X, X30High
No ApprenticeF + 2, 2, 4Forward + Triangle, Triangle, CircleForward + Y, Y, BForward + X, X, A70Low
Rising FistD + 2Down + TriangleDown + YDown + X140High
Chain Kick3XAB50High
Little Shock3, 4X, CircleA, BB, A70Mid
Shock & AwwwF + 3Forward + XForward + AForward + B50High
Double StrikeF + 3, 4Forward + X, CircleForward + A, BForward + B, A97.50Overhead
Low BootD + 3Down + XDown + ADown + B20Low
Spinning Heel4CircleBA70High
Sweeping StormB + 4Back + CircleBack + BBack + A70Low
Sliding StrikeF + 4Forward + CircleForward + BForward + A30Low
The BasicsF + 4, 3Forward + Circle, XForward + B, AForward + A, B50Low
Super BoltF + 4, 3, 4Forward + Circle, X, CircleForward + B, A, BForward + A, B, A70Low
Toe TapperD + 4Down + CircleDown + BDown + A30Low
Raiden Aerial Attacks (D – B – 1)
Open PalmFU + 1Forward + Up + SquareForward + Up + XForward + Up + Y50Mid
Crane KickFU + 1, 3Forward + Up + Square, XForward + Up + X, AForward + Up + Y, B70Overhead
Double TakeFU + 1, 3, 4Forward + Up + Square, X, CircleForward + Up + X, A, BForward + Up + Y, B, A70Overhead
Elbow DropFU + 2Forward + Up + TriangleForward + Up + YForward + Up + X50Mid
DownpourFU + 2, 1Forward + Up + Triangle, SquareForward + Up + Y, XForward + Up + X, Y27Overhead
He Can SlapFU + 2, 1, 2Forward + Up + Triangle, Square, TriangleForward + Up + Y, X, YForward + Up + X, Y, X70Overhead
Piston PunchFU + 2, 2Forward + Up + Triangle, TriangleForward + Up + Y, YForward + Up + X, X27Overhead
WhirlwindFU + 2, 2, 4Forward + Up + Triangle, Triangle, CircleForward + Up + Y, Y, BForward + Up + X, X, A70Overhead
Fly KickFU + 3 or FU + 4Forward + Up X or Forward + Up CircleForward + Up A or Forward + Up BForward + Up B or Forward + Up A70Mid
Raiden Throws Attacks (D – B – 1)
ShoveF + L1 or F + 1 + 3Forward + L1 or Foward + Square + XForward + LB or Forward + X + AForward + L or Forward + Y + B130Throw
Exposed WiresL1 or 1 + 3L1 or Square + XLB or X + AL or Y + B110Throw
Raiden Breakers Attacks (D – B – 1)
Kombo BreakerF + R2Forward + R2Forward + RTForward + ZRN/AN/A
Raiden Taunts (D – B – 1)
D, D, D, DDown, Down, Down, DownDown, Down, Down, DownDown, Down, Down, Down,N/A

Raiden Special Movement Controls

NameInputDamageBlock Type
ShorthandPlayStationXboxSwitch
Electric OrbB, F, 1Back, Forward, SquareBack, Forward, XBack, Forward, Y60High
Enhanced Electric OrbB, F, 1 + R2Back, Forward, Square + R2Back, Forward, X + RTBack, Forward, Y + ZR60High
Extended Electric OrbHold 1Hold SquareHold XHold YN/AN/A
Razzle DazzleD, B, 2Down, Back, TriangleDown, Back, YDown, Back, XN/AMid
Enhanced Razzle DazzleD, B, 2 + R2Down, Back, Triangle + R2Down, Back, Y + RTDown, Back, X + ZR85.50Mid
ShockerD, F, 2Down, Forward, TriangleDown, Forward, YDown, Forward, X80High
Enhanced ShockerD, F, 2 + R2Down, Forward, Triangle + R2Down, Forward, Y + RTDown, Forward, X + ZR108.50High
Extend ShockerHold 2Hold TriangleHold YHold XN/AN/A
Electric FlyB, F, 3Back, Forward, XBack, Forward, ABack, Forward, B80Mid
Enhanced Electric FlyB, F, 3 + R2Back, Forward, X + R2Back, Forward, A + RTBack, Forward, B + ZR110Mid
(Air) Electric FlyB, F, 3Back, Forward, XBack, Forward, ABack, Forward, B80Mid
(Air) Enhanced Electric FlyB, F, 3 + R2Back, Forward, X + R2Back, Forward, A + RTBack, Forward, B + ZR110Mid
Electromagnetic StormD, B, 3Down, Back, XDown, Back, ADown, Back , B80.49Mid
Enhanced Electromagnetic StormD, B, 3Down, Back, XDown, Back, ADown, Back , B80.49Low
Traveling Electromagnetic Storm3Hold XHold AHold B20Mid
Lightning PortD, UDown, UpDown, UpDown, UpN/AN/A
Enhanced Lightning PortD, U + R2Down, Up + R2Down, Up + RTDown, Up + ZR20Low
Raiden Fatal Blow (D – B – 1)
Raijin’ RaidenL2 + R2L2 + R2LT + RTZL + ZR350Mid
That’s all controls of MK1 (Mortal Kombat 1) Sindel for now. keep yourself updated to save this page as a bookmark.

Final Fantasy VII Ever Crisis weapon tier list(October 2024)

Final Fantasy VII Ever Crisis weapon tier list

Final Fantasy VII Ever Crisis weapon tier list. For newcomers entering the domain of FFVII, understanding the advantages and disadvantages of each character and weapon available in the game is essential. Below is our detailed Final Fantasy VII Ever Crisis weapon tier list, where we assess every weapon within the game and detail all playable characters.

FFVII Ever Crisis weapon tier list

  • At present, there are 9 playable characters available for free. Each one can equip the following weapon types:
  • S-Tier: Primary Weapons
  • A-Tier: Secondary Weapons
  • B-Tier: Average Weapons
  • C-Tier: Less Distractive Weapons

It’s important to keep in mind that characters gain stats from their primary, secondary weapons, and sub-weapons (100%, 50%, and 50% respectively). The only exception is the Character Ability from the sub-weapons.

S-Tier For Final Fantasy VII Ever Crisis weapon tier list

S-Tier: Primary Weapons

A-Tier

A-Tier: Secondary Weapons

B-Tier

B-Tier: Average Weapons

C-Tier

C-Tier: Less Distractive Weapons

Optimal weapon pairings for each character

Final Fantasy VII Ever Crisis weapon tier list recommended weapons

Aerith

During the CBT, Aerith was a staple in nearly every team setup. The rationale is simple – she’s the best healer in the game. Hence, she proves indispensable in any situation. Moreover, she deals with substantial damage to the earth and lightning areas. It doesn’t get much better than that.
Recommended Weapons: Sun Umbrella / Wizard Staff (DPS) – Fairy Tale / Mythril Rod (Healer)

Barret

Barret excels in long-range, non-elemental attacks and is incredibly useful owing to his wave-clearing prowess. He has access to specific weapons that allow him to reduce opponents’ physical defense. If you’re forging a physical team, he’s your go-to.
Recommended Weapons: W Machine / Assault Gun

Cloud

When it comes to FF, Cloud is often the first character that comes to mind. In Ever Crisis, he undeniably reigns as the premier Lightning damage dealer, securing him a spot in S-Tier.
Recommended Weapons: Murasame / Apocalypse

Final Fantasy VII Ever Crisis weapon tier list recommended weapons

Glenn

Glenn provides remarkable physical damage to individual targets. He arguably has the highest damage output among characters. Later on (upon reaching limit break 2), he gains an AoE ability. The downside is that lightning and earth damage are presently more favorable.
Recommended Weapons: Jiggy Fam / Piece of Cak

Lucia

Lucia functions as a primary damage dealer who can also deliver crowd control through silence, preventing enemies from utilizing skills for a duration. She deals both water and wind damage.
Recommended Weapons: Pulse Gun / Serpent Gu

Matt

Matt acts as a single-target damage dealer who can double as a pseudo-healer in several team combinations. He’s particularly adept against certain bosses as he provides debuffs alongside high damage output.
Recommended Weapons: Any S-Tier weapon combination

Red XIII

Red XIII is a character who can heal his allies with his regeneration skills while also applying some debuffs (MDEF, MATK). However, he’s not as effective as Aerith, as straightforward healing is currently more advantageous. If you wish to utilize him, his best role is as support.
Recommended Weapons: Gold Collar / Noble Collar

Sephiroth

Young Sephiroth is the latest character introduced into the FFVII Ever Crisis universe. He stands as the strongest ice DPS available in the game at the moment.
Recommended Weapons: Edged Wings/Aonibi or Shinra Blade.

Final Fantasy VII Ever Crisis weapon tier list recommended weapons

Tifa

Tifa is the only character who possesses the ability to remove specific debuffs. She has access to various weapons enabling her to transition into a pseudo-healer, though she can also deal sufficient damage. Typically, she is employed as a secondary damage dealer.
Recommended Weapons: Tiger Fangs / Leather Gloves

Zack

Zack serves as a single-target damage dealer with the ability to inflict debuffs on his foes. While primarily a main DPS character, he can also be configured as a secondary DPS/Debuffer.

Yuffie

A captivating ninja and skilled materia hunter. Following the conflict with Shinra, she aims to restore her homeland, Wutai, to its former glory. She joins Cloud and the others in hopes of acquiring their materia.
Recommended Weapons: Cutlass / Arc Sword

In the following sections, you can explore our complete FFVII Ever Crisis weapon tier list to find the optimal weapons to equip your heroes.